Esuzu

Esuzu

Joined Member # 3677271
0 Posts 4 Replies 11,030 Reputation

[quote who="Trigeminal" reply="4" id="2459177"]Maps the size of cataract/prison are desperately needed.[/quote] Yep. Or at least maps suited for 3v3 battles.

12 Replies 4,272 Views

Great thread, this is needed and should be stickied ! However, I feel the thread lacks some layout problem. Maybe you should look at this thread: http://forums.demigodthegame.com/349958 and design it similar (make the mod names smaller etc). I feel that one is easier to navigate in. Then it would be a perfect thread.

36 Replies 169,127 Views

[quote who="Shade" reply="74" id="2457150"] Quoting Izuz, reply 69After a long and interesting discussion, I think we have reached an agreement here. I can't wait to test out these new helms, and move on to the other items. I would suggest to start with HP first, because it is OP right now. How is HP OP?[/quote] HP isn't OP. It needs to be what it is, however, other things needs to be buffed. For example dmg items.

115 Replies 183,611 Views

[quote who="morpheas768" reply="35" id="2456133"] Quoting Esuzu, reply 33I still think the Sacred Chalice is a bit too powerful. Compare it to BotS which gives +800 health and +5hp/s. This one gives you 375 health and 450 mana. Then it also gives you 5 hp/s and 5mp/s. You could say it gives "825 + X" (mana and health) and + 10 xp/s (mana and health). Which is only a bit more powerful than BotS but keep in mind that BotS are one of the most powerful items atm. If it has 10 xp/s

45 Replies 91,823 Views

I still think the Sacred Chalice is a bit too powerful. Compare it to BotS which gives +800 health and +5hp/s. This one gives you 375 health and 450 mana. Then it also gives you 5 hp/s and 5mp/s. You could say it gives "825 + X" (mana and health) and + 10 xp/s (mana and health). Which is only a bit more powerful than BotS but keep in mind that BotS are one of the most powerful items atm. If it has 10 xp/s it should probably max have 600 + X (health and mana included) IMO.

45 Replies 91,823 Views

[quote who="Lordi17" reply="33" id="2455638"] Edit2: Oh i just read your replay #27. I will try to resize myself then, but will it not cause errors for other players if i have a diffrent version of the mod? Or does it make no diffrence because its only a font change? Sry i have no ideaD: [/quote] Only UI mod so won't affect others :)

76 Replies 275,030 Views

[quote who="bman654" reply="11" id="2452806"]I think I still have the files. I'll try to tear myself away from DA:O long enough to update it for 1.2. I expect it should be a really minor edit to make it work.[/quote] That sounds great! Thanks, it is much needed :) Though I don't blame you if you finish DA:O first, it is rather... good. To say the least.

21 Replies 10,441 Views

[quote who="Thanatosesc" reply="2" id="2452615"]I usually type this stuff out and I have short hand for it, I just thought it would be a welcomed mod. It would also allow the messages to be clearer for everyone and it would create a common lexicon. I'm not trying to say the game is broken without it, I just think this would be useful. Cheers, ThanatosESC.[/quote] I think it would be useful. But I don't think it would makin

3 Replies 1,843 Views

[quote who="morpheas768" reply="8" id="2451772"] Quoting Esuzu, reply 6Btw, doesn't the "Random Assasin and Random General" mod does the same thing but without removing Oak and Queen? Yes i also tested the random mod and it works too. So with the random one, you can SELECT ALL demigods, new ones and old ones.[/quote] It seems so, tried it aswell today. Guess we'll be using that one then.

12 Replies 5,245 Views

[quote who="Derog" reply="5" id="2451745"]you should ask the guy, who made that mana/hp on scrollover mod. i dont mean the hp/mana text mod but the one where you can see your mates hp and mana. i looked at the lua code and he seems to have good understanding of the API and thats what you need for such a mod which is btw. not as easy as it may sound.[/quote]' At the moment nobody seems to know where or even who he is.

16 Replies 3,499 Views

Btw, doesn't the "Random Assasin and Random General" mod does the same thing but without removing Oak and Queen?

12 Replies 5,245 Views

So I've played around a bit with the new Demigod and the first thing I've noticed is, maybe not a bug, but something I'm not sure if it is intended or not. Let's start with Warp Area, if me (as Demon Assasin) is standing next to just one unit or Demigod that is included in the area of Warp Strike I will just hit that unit once. So it will only do about 250 dmg in first lvl and only warp 1 time when the tooltip says it is supposed to warp 4 times or something. Chain Lightning i

4 Replies 6,276 Views