Gaberino

Gaberino

Joined Member # 3682314
0 Posts 0 Replies 51 Reputation

c:\Work\forge\main\code\src\libs\gpggal\DeviceD3D9.cpp(966) Invalid call Program : C:\Program Files (x86)\Stardock Games\Demigod\bin\Demigod.exe Cmd line arguments : Callstack: unavailable. Reactor version: 1.00.56 Demigod version MAIN.1.10.0146 Last 100 lines of log... A full record of the log is stored in the Demigodlog.txt file info: If we are trying to attack the same location, ignore the new request info:

3 Replies 1,601 Views

Problem signature: Problem Event Name: APPCRASH Application Name: Demigod.exe Application Version: 1.0.1.139 Application Timestamp: 4a271868 Fault Module Name: ntdll.dll Fault Module Version: 6.0.6002.18005<

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Anyone know of a key combination to make the Demigod FORCE move to the location? I'm tired of thinking I'm going to make it back, only to have the DG turn to "swat" at one of the minion/flying mobs, and having to re-rightclick, then have it happen, again and again until getting WTF ownd by the G.R. mob.

5 Replies 2,008 Views

Even Regulus (the archer) says the same quotes as the archers in BR. "Ancients, guide my arrows!" ...and Vampire Lord says "If I must." just like the Necromancer in BR. Coinkydink? [e digicons]:X[/e] Now I'm convinced. A map called Zikurat? Ziggarat was it's name in BR.

0 Replies 686 Views