Thanatosesc

Thanatosesc

Joined Member # 3693650
0 Posts 4 Replies 111 Reputation

What about Gold flags end game. I'm always struggling if we're in a back and forth (close game) and I have an open lane (or one I can push); should I: 1- Cap all flags on the way to Portal (and waste time doing it, but get HP bonus and Gold bonus) preventing them from porting behind me; or 2- Go straight to portal flag and then work backwards (i.e. Gold, then mana/hp)? Thoughts? I'm talking mid to end game here (level 12-17 depending on the game). T

22 Replies 4,675 Views

I'd have to echo: - other games - Lack of varied maps I'd also have to add that its hard to tell how many people are online... i know it shouldn't matter, but there could be 1500 people online and waiting for a game, but if there are only 3 games up, it feels like you're alone in the universe... It would be nice to have a better visual understanding of how many ppl are waiting. I think that one of the reason that people don't host games themselves is that then

19 Replies 3,653 Views

I'm totally on the same page. This is so important to the community that will in turn feed this game. If this is done properly, it could help anchor this genre in mainstream gaming! This is actually so important that I would pay to have this as an expansion. Call it Demigod: The Gods Unite "a community based expansion" and I'll pay for it! We know this stuff isn't free, but its needed and I think the community at large is willing to pay if the features are ther

10 Replies 5,697 Views

Thank you again for the insight and I might add, thank you for leting us know what the show stoppers are. It makes total sense and I can understand the decision. The selfish part of me says: "put the TB code back where 2 rings would both dissapear and release since I don't play TB much anyway :)"; but I realize you guys and GPG are better than that. I look forward to 1.2 whenever it comes. P.S. dont' fix the random bug... it'll make for some cool games! ;)

66 Replies 194,492 Views

I was wondering if anyone has any tools to convert replays into video files... I konw that Frogboy has done it for the DA gameplay preview, but is that just a straight video capture of a replay on his system or are there tools that would allow us to convert the .replay files into video. it would be nice to review things on the web through my browser instead of having to load up the game... when I have time to load up the game, I tend to want to play :D. I have plenty of dead time

5 Replies 6,747 Views

[quote who="CelMare" reply="42" id="2447183"] don't exagerate. compaired to what issues still remain, from the community mentioned since beta it is only a very small step. and concidering that they must have totally ignored the last months to even get the idea of this items they wanted to include in 1.2 you really really exagerate extremly. [/quote] The point is they listen. We are the players and they have competing requests. Sure they have to

76 Replies 103,803 Views

It is very interesting. I'm not sure about the infinite range however. Something similar to regulu's range I think might be appropriate. boundless just seems to fraught for abuse. It would be interesting to see if the Moding community will pick this up.

6 Replies 2,298 Views

I secretly hope that the random algorithm that gave us 2 TB last night will dish out the new DGs accidentally [e digicons];P[/e] ! And for those that can't tell, yes I realize that is highly unlikely since SD will have to 'associate' your account to the new DGs on the back end; but one can hope for an error in the code.

26 Replies 16,688 Views

I've permanently put this in my shortcut, but I would love to understand how this works. I find that I end up having direct connections even when the switch is on... Either I'm doing something wrong, or I don't understand how it should work (or both ;)). Should i expect that with this switch ALL connections I have are (proxied) connections? Because that's not what I see. Thanks, ThanatosESC

3 Replies 1,167 Views

So, here's a suggestion: For all those that run regular games with people and say their connections are 'good' or 'bad' and games are 'smooth' or 'laggy'; have everyone run this tool and copy the results. You'll have to each pick a server close to each other to get a good idea (not perfect) and then we'll have a record of 'something' to base our discussions on. Also keep in mind that some ISPs, like Rogers, have a practice of 'cripling' P2P connections during off hours (

22 Replies 19,999 Views

I read through most of this thread but didn't see this idea. I was reading another post and it made me think about the shadow ability. I just thought of the Oak/DA combo... oak shields DA, he shadows rook out of his tower farm and boom... dead rook and shield saves the DA from the towers. For balancing, I would propose that the shadow ability purges all effects on the DA (yes you could use this to your advantage to remove DoTs or tracker), but on the whole I think it

85 Replies 281,123 Views

I play a similar build but I tend to put stats in earlier. I'm not sure if its a good thing though. It would be great if someone did the math on stats vs. inner beast. I tend to do: 1:ooze 2:inner 3:stats 4:ooze 5:grasp 6:stats 7:ooze 8:stats 9:Inner 10:ooze Can anyone fill in the numbers below? I was going to try using demigoddb.com but it doesn't look like it updates properly... My

26 Replies 5,758 Views

What about simply adding a button to the 'Shift-Tab' community menu? Maybe have a mod button that allows you to browse the available mods in a central repository? Distribution could be handled via straight download or via some kind of torrent/seed/tracker system. It should be fairly easy to implement (I'm totally ignorant of the actual work involved, but conceputally this wouldn't really have to plug into any other game dynamics or routines so it could be de

14 Replies 10,209 Views

I would even be ok with special 'Pantheon only Favour items' that are unlocked by winning. maybe just a new tab on the favour items page? I'm ok with stat bonuses. I know it might exagerate the skewed problem we have now for the 'winning' team, but its a good idea to add depth to the Pantheon idea. Maybe every 6 Pantheons one demigod gets promoted to god (the one DG that had the best overall score; not the playre, but the DG) and all the players that were that DG get

3 Replies 4,507 Views

I got the beta email, but it doesn't show up in Impulse and I don't know where to download it from... I looked at the email and didn't see any links to binaries to install... I'm 100% positive that I am missing something blatently obvious and I'll feel like a total tool, but I have my Serial Number, I've registered it in Impulse... now how do I download/install it?????? Thanks, ThanatosESC

20 Replies 100,388 Views

To answer the post above about 'premades' and how hard it is to find games. I think the real problem is the players. People assume that high familiarity means that team will win. My 'premade' group is with 4 friends (usually only 3 of us are on at a given time) and we have a horrible win percentage. I would actually venture that we've won 1 out of 10-15 games. Bottom line is that together we suck, individually we're not bad, but togehter I think creeps could ki

69 Replies 189,750 Views

I don't know about the rest of you, but I can't get to either site... is it down? Its a great resource, I'd hate to lose it!

20 Replies 67,424 Views

I'm going to request that the minimap become active. In other words, I'd like to be able to use it to set my view (click on the minimap and the camera moves there) and use it to set orders. Currently it seems to only be there to give you informaiton, which is nice, but it seems a little bit like an oversight. And I second the networking/connection issues; nothing specific, it is just a little sluggish and confusing. Thanks, so far really good game!

30 Replies 13,111 Views