[quote who="SyDaemon" reply="4" id="2286252"]units should have to walk directly over them to trigger the mines (they are mines after all, not proximity bombs). This way, any Demigod or unit that can see the mines will be able to disarm them.[/quote] I'm pretty sure their proximity mines :D Thats a bit of both right? I think the wards should be invisible to the oposing team but are suspectiable to things that can detect invisibility and area of eff
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