Darkcruiser

Darkcruiser

Joined Member # 3747454
1 Posts 4 Replies 396 Reputation

Hover Units need in my opinion much energy to only "hover", but have the advantage of hover over water and other not solid ground types. The walking unit is cheaper to maintain, produce and can for the same energy consumption as a hover unit, lift heavier weaponry. But they couldn't use every surface like a hover unit.

24 Replies 145,613 Views

Great to hear [e digicons]|-)[/e] . Will there be a chance that we will see other ground units then hover-tanks? (like Kbots) And will there be projectile weapons for units?

24 Replies 145,613 Views

Jeremy Soule is absolutely great and i would love to have him as the soundtrack composer, but when someone else compose it, i would have nothing against it. The only thing that would be bad is when the music is like the one of "Planetary Annihilation". It was the worst that could happen. The music of PA sounds terrible with no atmosphere for the gameplay and the tunes alone have no feeling or inspiration in it.

3 Replies 16,114 Views

Will there only be 15 unit types per faction? I think when there are only 15 unit types, the game would loose some of its replay value over time, because the best strategies will be fast achived and you will play them very often. There is only few space to variate your taktics and army build schemes with only 15 and it can result in clashes of armys with only 4 unit types. I understand that this would help with a fast gameplay but i would like to vary and test some army builds

24 Replies 145,613 Views