Still playing the mod on max settings and with Bailknights addon, still no problems here (only playing Imperial side though). ;) Quick few questions: Is it possible to slightly increase the size of the fighters and bombers, and also make them the same colour as the ISD's (white/style mesh). Is it also possible to make the fighter/bomber squadrons fly in a formation of sorts? Thanks, and looking forward to the next mod upgr
Sh0klar
Today, I've played the mod quite a long time and no problems whatsoever, and I've just nearly finished a ten player game with me and an ally V eight bots of varying teams. Lot's of fun and smooth gameplay. Video setting 1680/1050; Graphics settings are all on highest possible; Anti-aliasing 4x samples.
I think the download was perhaps corrupted. I re-downloaded it and it enabled fine this time- will test it lots today.
I tried a fresh install of 3.4 mod with the hotfix on 1.34 diplomacy, and it just minidumps everytime I try to enable the mod.
[quote who="GoaFan77" reply="281" id="3027088"] I have been slowly altering the weapon ranges just so we have more variety with them (I.e. all the ships aren't clumping next together), and I hope to mess around with the formation values to see if I can't get fleets to look a bit more organized, but that probably won't be done for 3.5, too many new ships and abilities to do still.[/quote] Now this sounds promising, and we can't really ask
This is an amazing mod, and I can't wait for the next version. :) Question: Is it possible for you to increase the ranges the ships engage one another, I mean- when they fight nose to nose it does spoil the whole atmosphere of the mod. Thanks in advance, Sh0k.
Well, I tested it and the capital ships still sit inside one another (patch 1.34). As for the AI not working correctly seems to be fixed as I did a reinstall and it sorted it out but the latter is still the same.
Awesome mod, I really like these huge maps to fight over. A few bugs found though; at-least I think they are. Vasari (npc) was using TEC ships and bases, is this intended? Space constructors sometimes freeze when building starbases/defences- build to around 40+ points and stop. I'm currently playing TEC and also noticed the AI (own fleet) sometimes fight by themselves on other targets than you select (bug)? Anyway, having lots of fun with thi
Hi, Has anyone else noticed strange AI behavior which seems broken? Like when you tell your forces to attack a target, the ships sometimes don't turn to face it or even attack something else and not even move closer to the target? I have also noticed that sometimes the ships sit inside one another. Also- the huge lag spikes and low fps in later games are now a huge problem and this never really used to happen to me on this computer before patch 1.33. An