Bobek_XY

Bobek_XY

Joined Member # 3831368
0 Posts 4 Replies 102 Reputation

[quote]@bobek: i would wait with such suggestions until we all have seen how he performes.[/quote] At first i didnt want to respond, but i changed my mind. You are right, only when we see him we can truly suggest that, but i sugessted that cause i already feel that as a weakness, (and if you can feel it before even try, then it probably is), and in comparison with passive 2 erebus nightwalkers it is rather trivial. 10% chance to 1.5 crit is this:

101 Replies 289,427 Views

[quote]I think the strongest pure minion build is for erebus. [/quote] It wont be after balancing. [e digicons]}:)[/e] It will come on its order of 'need to do list'. It's actually unbelievable it hasn't been addressed long ago (It shouldn't have been the problem in the first place, from the releasing of the game. SD/GPG staff did a major 'error'(!) with Erebus's Nightwalkers. Mark my word! You'll see what i mean soon. [e digicons]:)[/e]

24 Replies 4,669 Views

Ok, i like some of gkrit ideas. I will just say now what i think of one item i really like: Staff of renewal. It was long time ago since i was think why the f*** it gives +200 health & +175 mana. I was really irritated with that 175 mana. Why couldnt they make it 200 as well. (even with only -20% cooldown it would be nice item imo, but if they give some bonus why isnt it 200/200) So i was very happy when i read: Staff of Renewal (500 favor) -- +200 to +300 Health <br

28 Replies 26,415 Views

OK, i was writing my comment yesterday, but my internet stopped working, so this is what a write then: I agree with Golgoth, Reaver, Lifecatana, Obscenitor, Makeshift & Dabrum! Now, how is that possible?! The thing about HP items is that we dont have to nerf them all. Some can stay the same, and some must be changed. You guys just need to find agreement on what is what. Go through the middle, find the balance. For example, Unbreakable Boot

58 Replies 24,100 Views

i just got an idea: why couldn't DA start with passive ability to deal 1.5 crit dmg (10% chance) like the Erebus passively starts with ability to have 2 nightwalkers without any skill spend. I say that would be cool (again original), and help that assassin to really get reputation as best dmg dealer (but having low health), and to not waste so much passives skills to get that. Of course, that Crit strike tree should be changed to be accessed at lvl 2/5/8 and not 1/4/7/10. He will save

101 Replies 289,427 Views

[quote]shamblers come first[/quote] i agree (but they are already coming first! sort of) Now, a little thought about yetis [e digicons]:P[/e] : First, smth we all know: they need +HP, +dmg, less mana cost Second: I propose that Wild swings are incorporated from the start(or from 2nd skill), so: Yetis I/II/III/IV = +25% dmg (from wild swings)/ +50%dmg/+75%dmg/+75%dmg OR +0%dmg/+25%dmg/+50%/+75% dmg fr

31 Replies 5,665 Views

agree with obscenitor, but not just that. Consider that as just one example of more OP-ed items you made. Well, its not that much black, i really like your post and it could be nice stuff for SD/GPG to look at and consider to implement it. More than a half of your ideas are great, but many of them are not good 'numbered', if you know what i mean. Changing some numbers, and changing/replacing some of ideas will get it really good. I'll say more detailedly later. keep up

28 Replies 26,415 Views

[quote]Quoting Izuz, reply 4 Spirit of the Fallen + Blood of the Falled = 1800 + 13 hp/s Hastle Anklet + Swift Ankelt = 32% movement speed /signed And I am the only person who see this as a bad thing?[/quote] No, you're true, this would be bad(with this new items), But without them ? huh, i dont know. I'm not thinking atm. It would require much of debate. I think it is bad mostly because it is degrading the skill powers/streng

41 Replies 136,612 Views

Demon assassin should have base speed 6.3!! (it really looks slow to me here, probably his max is 6.0) It is totally notorious that fast-agile-deathly-demon-'alien'-reptile-assassin have 6.0 speed while that Lord Erebus (general with most versatile abilities) have 6.3!! Really! [e digicons]:annoyed:[/e] I know he has passives which would give him +speed(15%, even more on ulti lvl(15) probably), and +dodge,(& +crit),ect,ect. ,BUT that requires lot of

101 Replies 289,427 Views

[quote]If the other team gets a lead in warscore, even the best Sedna will not be able to deal with the creeps coming in because she can't kill them fast enough.[/quote] We need that Yetis fixed [e digicons]:-"[/e]

31 Replies 5,665 Views

[quote]I am in full support of a mod like this. It allows people that play the game to get it right. Also, it allows the Devs to add more content and focus on cool stuff, while we fix the balance issues /signed[/quote] Yes, signed too

58 Replies 24,100 Views

ppl dont take BW early, cause its not better that Spit or Ooze at that time (but i think you know that already), but BW from 11-15 or 16-20 (if game goes that long) is great! I would like (and have been thinking about it long ago) that BW lasts 10 sec on every lvl (with 20 sec cd), and not just when you have Unrelenting Wrath. It would make early BW (more) viable. P.S. and i would like lots of other things buffed: Foul Grasp(more dmg or less mana or both

26 Replies 5,764 Views

[quote]Quoting Piznit, reply 22 Or make it where you can pick one standard Favor item, and one Assassin/General specific Favor item. Example: Regulus could select Swift Anklet (standard) and Heaven's Wrath (Assassin specific) sounds good. one base slot, and one assasin/generals slot.[/quote] yes, that's great idea!

41 Replies 136,612 Views

[quote]Quoting Frogboy, reply 22 Next week. I played tonight but there were a few little weird things I saw that didn't make me comfortable sending it out. We've waited this long, a few more days to be really REALLY sure about it is the best course I think. That's cool . Btw. I hope the new Favor items didn't make you comfortable .[/quote] lol. way to go Spooky! (i'm also fine with waiting)

34 Replies 65,100 Views

[quote]QoT changes are dissappointing. Entourage buffs should be moved entirely to Summon Shambler, with Entourage doing something completely different. I like the idea of it buffing QoT and nearby demigods. Maybe minions too. ALL minions. As it stands, shamblers still aren't viable as anything other than potions. And even then...meh. I always play QoT as pure Bramble/Ground Spikes/Spike Wave.[/quote] indeed, the idea of making entourage as buffing aura for Qot and her (all!) mi

280 Replies 697,214 Views

[quote]The Queen of Thorns should be taken a little more siriously! You plan to allow her to heal allied towers? Well, I guess that she has had a change of heart! Oh dear, is she getting every allied demigod some christmas presents too? I don't mean to be harsh at all, but please think carfully. The Queen of Throns should take part in being an ally by providing a strong attack frontier for her team, she's no backstage nurse. [/quote] I actually agree with this*, but <strong

280 Replies 697,214 Views

[quote]Quoting obscenitor, reply 80 One thing, and lemme qualify this by saying I think all the other item changes are fantastic, but I really, really think that Sigils need a significant nerf. A 10 second duration is what I would do, but a % health or gold change could work as well. I agree that sigil needs to be looked into, but this topic probably deserves a new thread.[/quote] I agree too. Make a thread about it and i'll give my idea

280 Replies 697,214 Views

[quote]Obscenitor, all this demigod is ruining your micro / macro for sc2, it's making you soft. Ignore mods, go pick up throne or ROC again and get those micro skills again. SC2 will be worth it.[/quote] aah, sweet memories.. [e digicons]:moon:[/e] [e digicons]:')[/e] i should really go back a little to war3, i tried one game some week ago and i'm pretty rusty now. [e digicons]XO[/e] [e digicons]:([/e]

18 Replies 6,773 Views

wow Esuzu, we have some similar stuff in our builds(what i rarely see at other ppl.) This is mine: 1. Ward I (or Shield I) 2. Soul Power (or Ward I) 3. Penitence I or Shield I (or Soul Power) 4. Ward II 5. Surge of Faith I 6. Divine Justice I 7. Ward III (or Penitence I or Shield I) 8. Penitence II (or I) or Shield I (or Ward III) 9. Shield I (

24 Replies 4,669 Views

@abuggeredhedgie no, i wouldnt agree with your graveyard suggestion; 15/30/50% is fine, but only if smth else is added too. Like someone suggested in this thread that it could also reduce the gold& experience you give to your enemies and/or (my idea, afaik) that it also increases the death time penalty of enemy dgs! for maybe 10/20/40%. That effect would force enemy team to buy it as well(if you bought it first of course), because if not, they could get in big trouble. int

280 Replies 697,214 Views

[quote]I say priests make the game too much. It shouldn't be that you can have an all general team and do just fine while an all assassin team fails just because they lack priests.[/quote] yes, i agree. but to fix that, i wouldnt nerf priests, i would buff assassins! (so far only ub is on par)

24 Replies 8,701 Views

harpo, you are really the biggest spammer here i vote that moderators close this thread just after you write the next comment , so that we dont need to see your annoying name any more in this thread. I hope you enjoy your reward [e digicons]}:)[/e] . Edit: please, dont take it personal. a bit of humor isnt gonna kill anyone. (I was half serious, actually[e digicons]}:)[/e] ) Peace [e digicons]:grin:[/e]

25,734 Replies 3,521,987 Views

[quote]Hate the QoT entourage nerf. It was hardly worth it before but now it's just useless. How about incorperating some other ability like QoT damage increase in.[/quote] yes, there is so many threads concerning Qot buffing that i'm kind of disappointed of how they handle her (i hope that her other skills that are not mentioned here are buffed better ( if they are)). As Cosmoe said, it still seems they left tribute the same. If they did it's a shame. Buff like incorp

280 Replies 697,214 Views

Pure ooze is very good build(and will be even more when they buff Foul Grasp - and they should!!!). I before seeing explanation of his build never thought of it greatness. My personal build has always from the start been hybrid(UB my first dg). And i thougt there in no other UB build to match it, but i was wrong. Ooze build is very viable, but i'm not saying that it's better than hybrid, nor that hybrid is better than Ooze (i wont go in details here) but why cant you guys accept that Ooze bui

86 Replies 140,969 Views