Why not use the default Saved Game location under the windows user profile, or at least create a folder under My Documents? Quite a few data backup applications only hit the User data instead of the entire drive
BernieTime
I figured it out, intellipoint had the wheel/mid-click set to something else. Mapped another button on the mouse for Middle-Button and it works now. Not sure why you just didn't use the right mouse button as it doesn't seem to do anything else on the cloth map.
Very simple, you can do 2 actions per unit 1/2 Move (if your unit's total move is Attack, Combat speed also factors into trumping counter-attack Fortify; which also has chance for counter-attack on defending
When attempting to sell them to your vendor, they sell for a big fat 0.
It would be awesome to view a cities established trade routes. This would help when figuring out where to send of newly built caravans and re-establishing routes after random stuff kills off caravans enroute. I would think that you would select the city in question, click a trade route toggle button, then the roads/routes sourced from that city would change color.
Helpful for new players that may have not have played this type of game
I'm surprised it's not already
It's not just you. Lots of similar posts about it. I have the same issue
I preferred the way Final Fantasy Tactics handled combat, which also had the advantage of limited stack size. Not really seeing anything thusfar that could become the bane of the superstack.
Once a goody hut has been completed it should phase from the map either on completion or phasing out after 2-3 turns thereafter. One map I had was so covered with goodie huts/ruins that expanding a few cities became problematic. Also, with so many icons on the screen it becomes impossible to recall which ones you'd already visited
Probably having the same issue I am. On entering Tactical it's like all units automatically get a -1 Move or Speed (forget which), if the result is less than 1 (some fraction) then your unit is stuck and becomes a punching bag.
Same problem here. This existed under the 3A but not nearly so badly
This happens for me as well. Every time.
This doesn't work for me =(
Michigan is Eastern Standard Time
I wonder if Stardock staff is fueled by Mountain Dew, Monster, or Bawls?
Later
Initially it was this
I built a city between a mountain ridge and an ocean. There is an existing beachfront that couldn't be built on due to the mountain elevation, so my Soveriegn lowered a lot of land to no success in building anything on the beach. There was ample beach area so believe it to be an AI issue.
I wasn't really thinking of a system like of Heroes of Might and Magic. Was thinking of developing a tech tree that would allow you to grow your own creatures. For example, you've invested a little bit in Creature Tech, after killing a spider you are able to retrieve it's egg sack. Bring it back to your city that has Creature Tech to enable the egg to hatch and be trained. It then becomes a unit that can be controlled by a hero. If you send the Spiders out on t
As an optional use for building a city in an area that is heavily populated by forest. House/Hut building has been a bit frustrating in Beta 2A/B. Always seem to be short 20 units of space for my city to expand =(
Happens every time this becomes available as a buildable unit. Select Ironeer to build/upgrade and Boom!
As an alternative way to raise an army, research monster breeding/training to develop your own creepy crawlies. This could easily develop its own tech tree, creature types could also be somewhat influenced by your starting spellbook(s).
[quote quoting="post"] Spell organization. Yikes As you have noted, currently 'pluck your eyes out horrible'. As you get more spells this becomes more important. A matrix would be superb. Recommendations: Having the spells arranged in a Book:Function matrix would be both quick and expandable. So across the top you would have something like Favorite, Fire, Air, Water, Earth, Summoning, Ruin. Upon selecting any of those top tabs, the
[quote]+ Removed Ale from the game (thanks ESRB...)[/quote] Why not change it from Ale to Cider? Kids can imagine farm pressed cider, Adults can imagine a fine dry cider like Strongbow. I dought the ESRB can say much about that