On the other hand, the current set up lets people speed up starbase growth by putting multiple constructor modules on a single ship. The fact that you can do this now, as opposed to being restricted to one constuctor module per ship in GC II, is a huge mitigating factor in "constructor spam". If faced with a choice between set growth and constructor spam, give me constructor spam all day long. It lets me control the pace of growth [u]and[/u] what modules get installe
BuckGodot
13
Posts
220
Replies
4,128
Reputation
35 Replies
107,406 Views
long time lurker, first time poster.... Got a GC:III update downloading on Steam right now. Screenshots forthcoming EDITED:::: V.70 is now LIVE!!!! EDITED::: As promised. screenshots: [IMG]http://i8.photobucket.com/albums/a35/BuckGodot/GalCiv%20v7_zpsvbtkhrlw.png~original[/IMG] [IMG]http://i8.photobucket.com/albums/a35/BuckGodot/LeaderScreen_zpsxflf1wsm.png~original[/IMG] [IMG]http://i8.photobucket.com
64 Replies
211,326 Views