Love the models and appreciate the work. I do have a question though, the Black Sun Syndicate is completely seperate from the Hutt Syndicate and often would work at cross purposes... is there something out there that I am missing as to why the Falleen leadership of Black Sun would be using "slug" ships? Its totally your mod, and go with whatever you want, just wondering what it is based on.
Aalandryll
kk. Well thanks regardless for all the hard work... maybe I'll dig into it myself and do it as a personal mod after the release of the next patch. :) +1 for an outstanding mod.
::makes a sad face:: But I love my creaking and clacking skeletal hordes LH... :) Any timeframe on full compatibility?
Going back to the main point of this thread... THANK YOU BRAD!!!! I for one appreciate all the extra work you have put in to make this product all that it is... that being said... if your devs have a little bit of extra time, finishing out the modding tools, that would be greatly, very much, beyond what my mere words can express, AWESOME...
Any word on the GPU issue HF? I am really looking forward to playing 1.5 compatible with all 4 DLC CoS :P
Ok more questions... and concerns... How does one turn off quests using something like an ifcheck? For example, it makes no sense to have the plague quest if you are undead, kind of hard to get something nasty enough to worry creatures of bone and spirit. A lot of the other quests also make no sense from an undead point of view and need to be modded to reflect the realities of not caring about whether a fleshbag lives or dies since they should be killed and animated to serv
I have the original Mod installed. Changed the flavor text and am putting it up here for you to review and possibly use. Within the cave, you see, the wolf lord, sleeping, you wake him, do you let him follow you? New flavor text follows--> Something within the cave you are passing by catches your attention, you a
Kinda figured, but one could hope... thanks for the reply.
Ok, I am trying to figure out DLC04_UndeadFaction ability under DLC04_RaceConfigs and how to mod it so when you kill a bunch of Twisted subtypes they too become fodder for the undead war machine. I see the call for A_EnslavedDefeated which can be found in CoreAbilities.xml under Slave Master ability, but canot figure out how Men and Fallen are the only races affected by it... Any help would be appreciated.
Thanks Hellions... it works just fine in 1.5b with all 4 DLC, might want to update the byline of the post to, (Black Market Bazaar for Legendary Heroes Version 1.1 - 1.5b compatible w/ all 4 DLC) this shows its compatible right away and will make ppl happy when searching the mods. :)
Any plans on making this 1.5 compatible?
Please look at the URL present in the screenshot... It clearly shows /warning.php... Not index.php as I said in my edit, I can now access via my ipad, will check on a PC in a few and report back --Edit Thank you, I'm not sure what changed, but I am able to access the site now properly without issue on my laptop. Downloading (or, err... wishing I could at least) before I get home in case there is an issue with the DHCP IP address a
yes, that is the same URL shown on the screenshot... i was was just able to get in via my ipad which I could not do before... Will let you know if I have issues on a PC later. thank you!
I am accessing the website from multiple machines from different IP addresses as I travel around and I have never ever seen the information you are listing... This is all I ever see...
lol I have been on these forums since 2009 and yet he calls me a bot or a hacker? Dude, I am not a bot, hacker, or a "bad man" and I have tried everything I can think of to get past your "warning" I have used the activation email, I have put in my user/pw, I have tried hitting every link on the page except going to the webmaster's page... Every link brings you back to the warning page. There was no info in t
I have just finished playing Vasari Rebels and had no issues with my Titan getting stuck... as Ryat said, do you have all 4 required researches done?
I anyone else having issues with the creator's personal website? I cannot get on it no matter which machine/browser I use. I have an activation email from about a month ago, but since then I have never, ever, under any circumstance been able to get off of this page... http://firefoxccmods.com/warning.php I would love to be able to get in, see the mod, and possibly test it..
I am using an HP dv7 connected via HDMI to a 60" DLP TV. Screen resolution 1600 x 900 and all screens are in top left corner taking only about third to quarter of screen. However mousing still uses full monitor sizing. So I have to guess where the mouse is in relation to the graphics.
[quote who="Thoumsin" reply="3874" id="2504500"] Quoting Aalandryll, reply 3871 We are up to alpha H, Thoumsin Alpha H is for now the private test version of Danman... i don't have it, it was never release in the playtester section or in the public release section... And since yesterday, all the download on the server are deleted... was informed a few hours prior it by a other new Web Admin [/quote] Thoumsin,
[quote who="Thoumsin" reply="3864" id="2501168"] Quoting Cooljedidude, reply 3863 If you don't mind, tell me what I'm doing wrong, or anything else I can try- I extracted 7DS to the mods folder, enable it, and nothing changes. It's as if I'm just playing Entrenchment without the mod. I extracted it to the Entrenchment 1.041, and same thing. If I press the "apply changes" button, I get a minidump. I set all the graphics settings to "high", like I believe I'm suppose
Dan... Bug Reports for 2.5 Alpha H. 3 Mini-dumps - 1 Atlantian, 2 Empire. I will email the files directly to you. However there are quite a few minor bugs in the tech trees with technologies being unavailable even when prereqs have been met. I am in the process of compiling a list. The Empire only has one in the tech tree... it is the last missile tech, I have both levels of the prereq and still showing as unavailable. I saw an empire cap ship that was invisible as well
Alright... I finally bit the bullet and upgraded to entrenchment and now the link for the mod is not working on danmangames.com... I'll comb through this thread in hopes of finding a link to the 2.5 release but... can someone please post a good link somewhere in case I can't find one? Thanks!
[quote who="ALMAINYNY" reply="3809" id="2484768"]For some reason, when I try to download it, ti says that the archive is either damaged or in an unknown format. Any advice? [/quote] What program are you trying to use to open the file? I would recommend either 7ZIP or TugZIP. Both should be freeware I believe.
Hey everyone. First off let me say I am salivating to try the mod... unfortunately, even though I have a purchased retail copy of the vanilla game, I have version 1.165 and this mod does not support it. I really do not want to purchase the expansion for the game until I get my primary laptop back from HP and would love to play this mod. Any ideas? I have not updated the game, I have been trying to avoid doing so until I had a few games under my belt so I could try to see what the difference w