Hamilcarbarca

Hamilcarbarca

Joined Member # 3959651
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The scaling does seem a bit odd on assembly projects (getting the first upgrade, for example, gives a much better efficiency boost than all the others), but I don't know that it is necessarily a bug rather than intentional balancing. From my games so far, it is very easy to get planets with production high enough to crank out assembly projects of any level in a single turn, making higher level projects much more appealing regardless of the poor cost scaling. If that isn't the case for

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I'm having seemingly identical problems on my laptop. Intel i7-4700HQ 8 GB ram nVidia GTX 765M The most easily reproducible situation is when zooming in/out (when it toggles between icons and rendered displays), or scrolling to sections of the map I have not looked at recently. My best guess would say that the performance is being bottle-necked by attempts to pull files from the HDD, but what's strange is that this problem does not exist (at least to any real

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