It happens to me too. Since I tryed mp I only was able to finish 1 game and that because it was a 3x3 pvp and ended very soon. I got a lot of disconnects probably due to lag. Sometimes we think someone dropped the match when it was actually dc. Could devs create a system that allow players that were in a match to return to it? Most dc's from a player internet occurs just for a second till getting stable again, but then the match is lost. Same for dc just from IC or could even work for dsync.
Mouche11
When I once checked it, it was staying at 94 but in after a small time playing it can jump to very high pings. If it just stayed arround 100 could be a good and playable ping (thats 1 second delay right) but it doesnt have constancy. I beleave its not my connection because I often minimize it to see whats going on and everything works fine and fast. I check the browser speed and also a site that indicates the current internet speed. I need to try many matchs to get into one that wont laggy me
I'm having problems in multiplayer, mostly lag. I'm from south america and my internet connection is of 600kbps. Its not very fast, tough I use it for a long time to play online games and for most of them I do not lag. Problem is that the lag I have in Sins is even pushing it as many times I have freezes. Then sometimes it will desync. In the game room, even buttons delay when I try to change them (teams, difficulty etc). Like I said, I did played many online games and there isnt lag and when