Melamine

Melamine

Joined Member # 4042160
1 Posts 59 Replies 408 Reputation

[quote who="Tridus" reply="678" id="2781144"] So you don't think all that stuff Steamworks gives them that they'd have to get from somewhere else is a factor? If my options are Steamworks, Gamespy (which has licensing fees), or GFWL (which everybody hates), then this is not a tough call.[/quote] Primary factor, not sole factor. The other factors are important.

726 Replies 1,769,165 Views

[quote who="FadedC" reply="677" id="2781129"] I was talking about Steam going out business and they have said that will unlock all games if this happens (and if somehow they didn't I'm sure Firaxis would release a patch that did). Steam going out of business is the only scenario in which I would need the security of a physical copy, otherwise I can use the electronic one.[/quote] Other scenarios include your Steam account getting stolen, Valve deactivating your account, or Valve

726 Replies 1,769,165 Views

[quote who="FadedC" reply="675" id="2781118"] In terms of security it means you have a physical copy of the game so that if Steam goes out of business and you get a new computer you won't lose the game like white elk described happening to his purely digital music.[/quote] Actually, you do lose access to the game if Steam deactivates your account, game license, or otherwise locks you out. You not only need Steam to download the game, but you cannot play the game without Steam ope

726 Replies 1,769,165 Views

[quote who="Tasunke" reply="672" id="2781097"]Is Valve a publicly traded company? Any takers?[/quote] No. Valve was founded and funded with Gabe Newell's Microsoft money, so they have always been under private ownership (they have not always been independent developers, however). Companies typically look to VCs, and later, public investment, in order to generate capital. Valve never needed the money, so the company could afford to remain private.

726 Replies 1,769,165 Views

[quote who="FadedC" reply="669" id="2781075"] Something like Civ 5 however where you get both the digital copy and the stored electronic copy is the best of all worlds for me. [/quote] Stored electronic copy? Are you referring to the physical copy? Either way, this copy is still 100% Steam-dependent, so it offers none of the security of a traditional physical backup copy.

726 Replies 1,769,165 Views

[quote who="Nesrie" reply="194" id="2781059"] Judging from the response to Elemental's release, and the fact the CEO himself wants people to review version 1.05, I don't think many, even the fans, would suggest the updating Elemental from v 1.0 as "optional". Hell, most of the reviewers said they couldnt' even get v 1.0 to run on their machines. I am certainly no Steam fanatic, and I actually perfer Impulse to Steam, but let's not sugar coat things.[/quote] Sugar coat

402 Replies 1,307,412 Views

[quote who="the_Monk" reply="665" id="2781028"] Some of us approach gaming as a "consumer-sport" (to me it's like eating a cookie.....I consume it....and then I reach into the bowl for another one...hehe). No problems with the STEAM model. Rinse and Repeat! [/quote] If cookie-eating is a sport, sign me up for the professional draft. ...Wait, so if Steam is like eating cookies (which is apparently a sport), is that why Gabe Newell developed it? Is h

726 Replies 1,769,165 Views

[quote who="_PawelS_" reply="191" id="2781012"] Elemental is "imprisoned" on Impulse (theoretically you can run it without Impulse, but to get updates you have to use it). Steam is evil and Impulse is good? [/quote] Let's compare: Steamworks games require Steam for installation, updates, and use. Updates must be installed in order to access the game, and should Steam choose to deactivate your account or game license, you will be unable to play it. Steamworks ga

402 Replies 1,307,412 Views

[quote who="Rebell44" reply="661" id="2781006"] IMO another big reason is elimination of second hand sales.[/quote] Second-hand sales of PC games have been in a comatose state of near-death for years, but Steamworks rips the feeding tube out for good, I suppose.

726 Replies 1,769,165 Views

The primary reason behind 2K's decision to use Steamworks: Piracy. All other features are secondary to Steam's ability to reduce piracy. Steam is the most beloved DRM system on the market. Its fans zealously defend it, the press adores it, and while publishers would prefer to keep more control over their products, Steam is a potent DRM system that doesn't generate negative press, publishers welcome it. Other than the forfeiture of some control, publishers love Steamworks becau

726 Replies 1,769,165 Views

[quote who="Zalusithix" reply="173" id="2758315"]I don't get what confuses people so much about the financial situation here. The gaming division isn't producing enough revenue to sustain another independent team, and potentially not enough to sustain the current size of the Elemental team. Regardless of this, Brad will invest profits from the other divisions to continue to keep enough people in the gaming division to develop and improve upon Elemental. He won't, however, throw goo

200 Replies 789,561 Views

[quote who="metalfacekevin" reply="8" id="2748345"]I posted a link to a reddit discussion of the book, but it was deleted. I don't think I broke any rules by posting it, so here it is again: http://www.reddit.com/r/gaming/comments/d6mvk/so_stardock_ceo_brad_wardell_wrote_a_book_about_a/ I hope Stardock stops this massive cover-up they have going on...deleted threads, comments, etc. Brad said that if the game gets bashed, th

124 Replies 407,661 Views

[quote who="deductable" reply="8" id="2745245"]http://www.newegg.com/Product/Product.aspx?Item=N82E16834220605[/quote] The item is no longer listed, but it shows similar items as EEE PCs. So you are playing on an entry-level netbook?

12 Replies 756 Views

Stardock lets professional skinners sell their work at wincustomize.com, so I would not be surprised if Stardock eventually allowed professional modders to sell their work for low prices via Impulse.

18 Replies 9,542 Views

Did you happen to start the game before version 1.06 and then continue after updating to 1.06? If so, save the game to a new save file, and load that new file. That is the workaround, although it may not work.

7 Replies 4,107 Views

[quote who="selfdeceiver" reply="6" id="2740900"] Thanks for the response: VIA® VT1708S 8-Channel High Definition Audio CODEC [/quote] VIA released a new set of drivers earlier this month. Try installing these: http://www.viaarena.com/Driver/v7900a-1.zip If they help, great. If not, let us know.

8 Replies 3,077 Views

[quote who="selfdeceiver" reply="4" id="2739626"] (windows 7 -64, Creative Gigaworks T20 II speakers) Exiting the game and restarting helps though, for a while. The original posted problem, i have not. [/quote] It would be most helpful if you could post your sound card or audio chipset information here. It would be even better if you posted the debug.err mentioned by kryo.

8 Replies 3,077 Views

Why the ultimatum? If you want a great turn-based strategy game with RPG elements that will receive thorough post-release support, buy Elemental. When should you buy it? If you trust Stardock to patch the game quickly and regularly (they will, I assure you), buy it now. If you are uncertain, wait for another patch or two and then ask again.

43 Replies 113,672 Views

If you can build on them, they will give you whatever they claim to give. Keep in mind that you won't see benefits from any building in the game until construction is complete. If you have other buildings in your construction queue, the resource-connected building may not finish (or even start) for several turns.

3 Replies 3,350 Views