[quote who="Frogboy" reply="15" id="2612545"]Well clearly I won't be modding or getting Civ V now. [/quote] Same here. I've been discouraged by changes at both Valve and Blizzard lately. I am beginning to understand why the designer of Portal left and why a large chunk of Blizzard's talent departed around 2004 to form ArenaNet (Guild Wars 2 is looking awesome, by the way).
Melamine
EA's track record with CnC games since Westwood was devoured: http://www.youtube.com/watch?v=tHdZFppSZss
[quote who="MichaelCook" reply="58" id="2569462"] Finally creating an account to post a positive review after such an obvious dirty trick is acceptable in my opinion, just don't get IP busted or anything like that. [/quote] Yes, avoid sock puppetry. It is fine to create a new account to reply to falsities, but don't try to create multiple accounts in order to "outnumber" your opponents.
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Kudos in getting the gaming press to report on this. While I'm sure that your primary target is developers (a wise choice, given that developers, not players, determine what middleware, etc. is used in games), it is good to increase public awareness of Impulse::Reactor. Perhaps some of these articles will attract indie development houses to use I::R.
Brad, I've encountered similar responses in my evangelizing of Impulse. Steam has some extremely zealous followers. They are similar in loyalty and maturity to what the world of console gaming might call "brand fanboys." So, how do those of us who seek meaningful discourse deal with them? Present the facts and ignore the emotion. Our goal shouldn't be to convert these irrational users, but to counter their false claims with truth and reason. Observers who are not devoted to any given