LOL anyone still uses Live Essentials??
coreimpulse
CiV? Is that for the xbox live?
Gothic 1 and 2 beat Oblivion anytime.
I like airline food. :)
[quote who="uga-bugga" reply="8" id="2830465"]Windows 7 has and Administrator privilege bug. Even if you are the administrator, you are not. Some folders you cannot share files from. Impossile to remove or change security. Even if you modify security, other parts of the operating system do not recognize what you did. Install off the root directory c:New, c:anything, c:warcraft. Note, this is somehow less safe. Warcraft III AI - extreme lag.&
Make it like Daggerfall. :)
Banned from bringing the military. The military sucks. Private defense contractors FTW.
And in another thread near this one is titled "if you're not running windows 7 get it soon.". Not trolling, but wouldn't it be better to browse your facebook with linux?
Windows is just for gaming and other non-productive stuff. For everything else, there's Linux. :)
Ok, good. ElanaAhova, let us know how it goes!
Try that quickfix program from Bleepingcomputer.com. Those guys make some amazingly effective trojan removing programs.
Last time i had a nasty trojan infection in my computer i tried this program from bleepingcomputer.com, it was called fix, and it removed the infection that all the other scanners and antiviruses i tried didnt. And i didnt have to do a reinstall.
[quote who="ElanaAhova" reply="12" id="2804599"]Thanks gazz, just went to gog. dl as I write. Crazy question. i only 'purchased a download for MoM. But when I go to my games dl page, it has 4 games there, "under a steel sky" etc. Is this normal? Are these other 3 games Ok to DL? Or will they charge me for them "later?" Appreciate you telling me how to get MoM. Thank you so much!!!! [/quote] Kinda lat
If you are not running Android yet please do so soon. :)
[quote]Never underestimate the ability of Americans to idolize the military. I for one am surprised they aren't selling more, that the games aren't more military-centered, and that the recruiting people haven't seized on them yet.[/quote] I dont believe it's that much of military idolizing, maybe it's just that the big explosions stupid fun appeals and fits with people that play these games. Remember back when Half life was very popular? In that game the military were the enemy.
[quote who="Frogboy" reply="25" id="2824726"]I'd be happy to get some fan help on GalCiv II stuff. [/quote] Glad to hear that. Like Elestan said, what kind of help would you need? This is where open sourcing previous codebases for fans to modify shows its benefits. First stuff that's done with source releases from the fans is adapt the code to run on modern compilers and windows releases, Or maybe everything we can work with t
Most companies that open source their older titles do it as a fan service, a gift to the longtime fans of their older titles, which they themselves don't mantain those games' old codebase, but they still offer for sale. For example, Stardock if they wanted they could release the full source of the first GalCiv for fans with enough skills to make GalCiv run on mac/win7/mobiles and such. Stardock doesn't mantain or patch GalCiv I anymore, AFAIK.
So is better to wait until the game's on the bargain bin for $14.95 before buying. Not worth the $60 tag then.
I keep seeing these arguments on the ipad and other mobile devices as being for consumption, not production. Are you saying the systems like ios and android made for media consumption are better, more advanced than the primitive made for production ones?
The way open source functions, the code would be available for anyone to see if anything malicious is added. Stardock doesnt have to use the modified improved open source engine, they could package the original executables and libraries of the original release. They can too take some advantage of its changes by fans to the open source engine, like modifications to compile and run on modern compilers and windows releases, without having to do that themselves.</p
[quote who="SirPleb" reply="19" id="2822483"]Even if marketing issues can be resolved, open sourcing still involves a fair bit of effort by StarDock. Someone has to be in the position of reviewing and accepting/rejecting/merging submissions from multiple authors. As long as StarDock still sells the game I think that this someone would have to be a StarDock employee, and one who is very familiar with the GalCiv2 code. I've done that task (coordinating development of an open-source project
[quote who="Elestan" reply="18" id="2822471"]Ah, okay. Open sourcing just the engine might work, although the code might not currently be architected in a way that would easily allow splitting it into engine and content, and getting it rearchitected that way might be prohibitively time-consuming. [/quote] Well, normally game engine and library code recognizes the game's content if present, it checks whether the content in the folder is located is from a demo or from the ful
[quote who="Elestan" reply="3" id="2822421"]Then again, given that GC2 is a game, not a critical business app, and given that it's in the latter end of its lifecycle, it might also be possible to crowdsource the QA here by having a public beta test for any new patch. In that case, maybe a compiler version upgrade would be a good way to breathe a bit of new life into it. If you use much STL, Microsoft made a lot of performance improvements in VS2010. [/quote] </p
Well, open sourcing GalCiv II's engine only doesnt make GalCiV II a free game to download. Only the source that compiles to the libraries and support running code would be open sourced. The game's content would still have to be purchased online as a normal purchased copy like it is now. On the purchasing/consumer part, it would be exactly the same. It would actually be in Stardock's financial interests, since fans like you would start their o
GalCiv2 has direct3d hardware rendering, doesnt it? Direct3d for XP guests on vmware is supported but it's slow. It would be kind of tedious for testing the game.