normal ai gets the same income as me, hard ai gets double that currently. i want to change the hard ai to get a different level of resource bonus, this difference seems too extreme. Does a mod that does this exist already? is there a file where a variable can be changed to change this? Is this even possible? i've looked through some 30-40 game files so far and not found a variable that lets me do this. Have i missed it or is it hidden in a .d
burpleronnie
we need some kind of mechanic to encourage people to spread their structures around the gravity well more not sure exactly what. mabe structures captured by capture frigates would be temporarily 'armed' by the units that captured them allowing them to attack and even capture other nearby structures. this could be countered by using your own capture frigates creating a whole new space station warfare mechanic. you could opt to cluster all your structures together to create
occupation occupation occupation. why wipe out the whole poulation and infrastructure of a planet only to rebuild it several minuites later. it could be easily merged in as a game mechanic and would have huge implications as to improving gameplay. obviously wiping a planet would be the fastest and most efficiant way of taking a planet over but capturing it would provide a faster economic boost and add another tactical choice when taking planets. destr