no love for 5? that thing is massive crazy. looks like we got the new vasari titan, but which faction? Edit, i'm gonna be the fiirst to mention ,by the Kol's, right way for once in the new pics
lachlanp
[quote who="Sinperium" reply="56" id="3062345"]Lo siento mi vida. Buenos nachos, hasta la taco! [/quote][quote who="Draakjacht" reply="57" id="3062387"]mucho mucho taco sombrero que loco excelente, Maria! [/quote]On a steek, ola
this is just a feble attempt to get a bigger piece of the pie then the rest of us, typical. don't people realise that doing this just ruins the pie for the lot of us noone like smoooshed pie!
It may be that your just not building enough of them, the whole point of ability ships is that they can't take hits that well. Thats why they have less fleet points and are normally cheaper (sorta) then the real heavy hitters. Maybe you should try having them 'sit' by your capitals (set the attack radious to just range not the whole gravity well) give them the extra protection of the fire power and keep them away from the major front line
it looks like the hindenburg, keep it away from pointy research structures and you should be alright
the whole point of the TEC's strife was that htye were being attacked from 2 fronts, with them stuck in the middle. not dissing the creativity but one must listen to the facts
now now, lets not be insulting. If it wasn't for Yarlen and people like him we wouldn't have such fine games to play
You just have to do a 'shift' move, takes about a minute to set up. just click every corner of the gravity well in a cycle numerious times. they may ad something for rebellion, but for now it's just manual
The advent already do, the Solanus Adjudicator, team them with some scouts and just leave them be
"Will the role of culture be enhanced? In particular, it is supposed to be Advent's specialty, but doesn't actually provide much of an advantage at all, especially in competitive games. Players know that they can just build one or two culture structures and then forget about it. Culture’s role is being enhanced, but not in any way that would require more player management. The Adv
Hey, with 2 Stardocks aware of this i give it a week, 2 at most before we hear something new
I'm reminded of the old school yard saying. "gimmy gimmy never gets" just make use of the multiple screen shoots we have along with the concepts released End of the month, thats when we should hear something
[quote who="Sinperium" reply="11" id="3051214"]What's amazing to me is no one has asked the devs if the critically needed little red corvette will be included in Rebellion. [/quote]0.0, seriously? just choose the red team when you start, that way they all will be red corvette's
If this were possiable, and i'm not ssying it is. Pehaps the pods cound count as a new ship, like the TEC missle pods or Vasari seige platforms. but absolutly defencless (maybe mod sheild and hull) How would you feel to an acheivment/boosts regarding collecting/destroying them. If they are yours the capital ship would get a health boost if damaged and a portion of the destroyed capitals exp If your enemy's just the exp plus an ache
[quote who="RiddleKing" reply="2" id="3047854"]Dgray your confused my friend-each titan per race is the big boss. Your assuming you know how strong a titan class ship is going to be but in actual fact you don't and titans are suppose to be formidable and the mother-ship of each race. So your request for a big boss is already implemented. happy new year [/quote]Titans are stated to be able to clear out entire fleets, granted they haven't said how
[quote who="Teun-A-Roonius" reply="11" id="3046348"] Quoting lachlanp, reply 9 It’s probably just me, but the titan in image 3 may be proof of the rumor that titans are upgradable like starbases, it’s missing its ‘arms’. And is that missle pod in front of it? I see no Sova do you? It is not missing it's arms lol. Look more closely, it is rolled over by 45 degrees. the arms are now not at the top, left, bottom and ri
It’s probably just me, but the titan in image 3 may be proof of the rumor that titans are upgradable like starbases, it’s missing its ‘arms’. And is that missle pod in front of it? I see no Sova do you?
yeah, unless the titan has a cloak feild? repost it
[quote who="CaptainSvensgaard" reply="18" id="3038512"]Those Vasari capital ships looks downright...Shivan. I like it. And why do the Advent have a Gundam? [/quote] thats no Gundam, thats a super galaxy gurren lagann
Just give up man, you can't dig your wat out of this hole. plus everyone read this article when the concept art came out
General concencious is that the shathak ovigas and the cyhyraeth are capitals, them seem smaller. nothing is confirmed until stardock tells us
Just a thought, based on the 4 pictures we’ve seen of the titans, the 2 CGI renders (TEC) and the 2 Concept arts (Advent/Vasari), cannot recall the names but I’ll use double wall, pointer, manta and angel (you all know which ones I mean) Which ones do you think would win in a straight battle, no escorting fleet, no squadrens, no area effects, zip? i.e. which is the toughest
but were ar talking about the bug pirates, they can just shoot by your bases, only the advent could really stale them
How about this, we've all dealt with the Diplomacy Pirate bug what about make it intentional, have a map with moderate planets (enough for a decent econmy) bith a single pirate base behind a star. But here’s the catch it’s a one way jump lane from the base to the star, meaning you can’t stop the flow. It’s an endurance test, how long will your defences last before being completely overwhelmed?