lachlanp

lachlanp

Joined Member # 4145165
0 Posts 12 Replies 7,920 Reputation

[quote who="Sinperium" reply="56" id="3062345"]Lo siento mi vida. Buenos nachos, hasta la taco! [/quote][quote who="Draakjacht" reply="57" id="3062387"]mucho mucho taco sombrero que loco excelente, Maria! [/quote]On a steek, ola

154 Replies 294,709 Views

this is just a feble attempt to get a bigger piece of the pie then the rest of us, typical. don't people realise that doing this just ruins the pie for the lot of us noone like smoooshed pie!

154 Replies 294,709 Views

It may be that your just not building enough of them, the whole point of ability ships is that they can't take hits that well. Thats why they have less fleet points and are normally cheaper (sorta) then the real heavy hitters. Maybe you should try having them 'sit' by your capitals (set the attack radious to just range not the whole gravity well) give them the extra protection of the fire power and keep them away from the major front line

11 Replies 7,319 Views

You just have to do a 'shift' move, takes about a minute to set up. just click every corner of the gravity well in a cycle numerious times. they may ad something for rebellion, but for now it's just manual

5 Replies 21,142 Views

"Will the role of culture be enhanced? In particular, it is supposed to be Advent's specialty, but doesn't actually provide much of an advantage at all, especially in competitive games. Players know that they can just build one or two culture structures and then forget about it. Culture’s role is being enhanced, but not in any way that would require more player management. The Adv

14 Replies 21,235 Views

[quote who="Sinperium" reply="11" id="3051214"]What's amazing to me is no one has asked the devs if the critically needed little red corvette will be included in Rebellion. [/quote]0.0, seriously? just choose the red team when you start, that way they all will be red corvette's

14 Replies 55,521 Views

If this were possiable, and i'm not ssying it is. Pehaps the pods cound count as a new ship, like the TEC missle pods or Vasari seige platforms. but absolutly defencless (maybe mod sheild and hull) How would you feel to an acheivment/boosts regarding collecting/destroying them. If they are yours the capital ship would get a health boost if damaged and a portion of the destroyed capitals exp If your enemy's just the exp plus an ache

14 Replies 21,515 Views

[quote who="RiddleKing" reply="2" id="3047854"]Dgray your confused my friend-each titan per race is the big boss. Your assuming you know how strong a titan class ship is going to be but in actual fact you don't and titans are suppose to be formidable and the mother-ship of each race. So your request for a big boss is already implemented. happy new year [/quote]Titans are stated to be able to clear out entire fleets, granted they haven't said how

7 Replies 8,428 Views

[quote who="Teun-A-Roonius" reply="11" id="3046348"] Quoting lachlanp, reply 9 It’s probably just me, but the titan in image 3 may be proof of the rumor that titans are upgradable like starbases, it’s missing its ‘arms’. And is that missle pod in front of it? I see no Sova do you? It is not missing it's arms lol. Look more closely, it is rolled over by 45 degrees. the arms are now not at the top, left, bottom and ri

14 Replies 47,991 Views

It’s probably just me, but the titan in image 3 may be proof of the rumor that titans are upgradable like starbases, it’s missing its ‘arms’. And is that missle pod in front of it? I see no Sova do you?

14 Replies 47,991 Views

[quote who="CaptainSvensgaard" reply="18" id="3038512"]Those Vasari capital ships looks downright...Shivan. I like it. And why do the Advent have a Gundam? [/quote] thats no Gundam, thats a super galaxy gurren lagann

28 Replies 42,528 Views

Just a thought, based on the 4 pictures we’ve seen of the titans, the 2 CGI renders (TEC) and the 2 Concept arts (Advent/Vasari), cannot recall the names but I’ll use double wall, pointer, manta and angel (you all know which ones I mean) Which ones do you think would win in a straight battle, no escorting fleet, no squadrens, no area effects, zip? i.e. which is the toughest

18 Replies 22,275 Views

How about this, we've all dealt with the Diplomacy Pirate bug what about make it intentional, have a map with moderate planets (enough for a decent econmy) bith a single pirate base behind a star. But here’s the catch it’s a one way jump lane from the base to the star, meaning you can’t stop the flow. It’s an endurance test, how long will your defences last before being completely overwhelmed?

17 Replies 15,297 Views