impinc

impinc

Joined Last seen Member # 4159051
6 Posts 145 Replies 22,920 Reputation

[quote who="VermillionChaos" reply="13" id="2701771"] MP keeps people coming back to the trough. And limits on what any one character can achieve is what makes the game interesting. [/quote] This is not always true. Maybe for games that are MEANT for MP do, but a well designed game doesn't need MP to make it great for replayability. To me, MP ruins most games. Others, it's necessary. This is most obviously NOT an MP based game, nor should it

21 Replies 10,525 Views

[quote who="NTJedi" reply="10" id="2701671"] Quoting impinc, reply 8 Really? It's hard to right click and select uninstall? Wow. It's not hard for the uninstall (except for those with slow internet) the fact is not all beta testers are going to be reading posts in the beta forum. This topic was even about to fall off the first page until I bumped it! Wow really. [/quote]

15 Replies 6,037 Views

I think someone may have posted something like this before, but...I had a good battle (I was mostly losing heh) against Relias, and there were a few city takeovers, and some good battles. However, there were like 3 seperate battles all taking place on the same turn. This seemed to screw with things. Markin died in one battle, but I won it. However, it went back into the tac battle map, with nothing in it(see screenshot below). I've included the appropriate files, and save file if in case you

0 Replies 776 Views

[quote who="NTJedi" reply="7" id="2701627"] quoting post If you can, uninstall and reinstall the Elemental Beta. I'm finding that Impulse didn't remove the file corespells.xml and a few other items and these have a pretty major impact on stability and gameplay. Wouldn't it be more effective to provide another beta version for testing... I doubt all the beta testers will know to uninstall and reinstall Elemental. [/quote]

15 Replies 6,037 Views

[quote who="Demi_Boss" reply="5" id="2701005"] Quoting impinc, reply 2 quoting postI just ordered a Copy of Elemental and wanted to do some beta testing on Elemental Beta 4C but I can't seem to find it anywhere on impulse. can somebody help me on this? I read in another post that they closed the beta on Thursday after the release of Beta 4. OMG......

10 Replies 3,872 Views

It's kind of funny actually. I usually am zoomed out on the cloth map (because I've been playing large maps), and the statue for the enemy is still next to me after I killed them all. Now, if you zoom in, you'll see the guy die. He falls to the ground dead, but doesn't disappear. Then zoom out, statue still there, zoom in, and you can watch him fall to his death again! Hahah I have to admit, I did that probably a few times too many to be normal. This has happened with quite a few enemies, not

1 Replies 1,339 Views

[quote quoting="post"]I just ordered a Copy of Elemental and wanted to do some beta testing on Elemental Beta 4C but I can't seem to find it anywhere on impulse. can somebody help me on this? [/quote] I read in another post that they closed the beta on Thursday after the release of Beta 4.

10 Replies 3,872 Views

I also played through without sound, and tried to avoid tac battles (where possible, some quests dont give you a choice), and it went a bit longer, but still oom. I wonder if it's a certain thing we are all doing to ruin it. There have been a couple turns for me where the mem dropped a bit. But it always eventually keeps going up in the long run..I also got a dmp file this time. I don't know why sometimes it produces one, and others it doesn't. <a href="http://dl.dropbox.com/u/8949112

150 Replies 280,150 Views

See, I don't see that as a bug. EITHER of those. I enjoy when I get those challenges. In the first case, it makes you research for navies, or seafaring (depending on faction) so you can get boats and sail to another part of the map. Annoying yes, but a great way to make the game different every once in a while. As for the second one...really? So you have to move a little to find a good resource to plop your city next to? I'm not trying to offend here, sorry if I do. I personally LOVE that the

5 Replies 2,729 Views

Ok, I've been able to replicate this a few times already. Anyways, I have the save file. Maybe it's from building that second city? Anyways, to get it to happen again, either use the pioneer from the city, or the sov (Asshat) , to go and found a new city right next to the gold mine and arcane temple. Then build everything you can. The save starts at turn 67 I believe. Once you get to turn 81, it doesn't go beyond that. You can still move the map around, select units, everything appears t

0 Replies 1,088 Views

[quote quoting="post"]Currently, if you want to scroll around the tactical map, you need to zoom out, centre on a unit, and zoom in again. It would be more intuitive if running the mouse to the map/window edge would also scroll it, just as it does in the full window mode on the main map. [/quote] Or, you can left click and drag the screen. Zooming out, then in is a bit much. However, I DO agree with you that they should add edge scrolling to the tactical battles. </

2 Replies 1,563 Views

So, I've been having the OOMs, and have been running the game in windowed mode, and watching task manager. I decided to use the same custom sov from before, only choose a kingdom instead of empire. Sound is still off, and at turn 31, the game just froze. Windows eventually wouldn't let me do anything but close it. No dmp or zip, but here's the debug file. http://dl.dropbox.com/u/8949112/1/debug.err

1 Replies 668 Views

[quote who="Frogboy" reply="27" id="2700276"] What happens if you turn off sound? [/quote] I don't know about him, but for me, it didn't help. Still crashed. I loaded the save game I just put in this post before. It seems to be after a couple hundred turns. The mem went up anywhere from 1-15K each turn, seemingly depending on what was happening (autosave, research tech, tac battle, etc). Although I think it MAY have something to do with tactical battles. I

150 Replies 280,150 Views

I've been running it without sound, and so far it hasn't crashed, but memory is still going up. However, I finally noticed that one of my cities is missing. I KNOW I had 3 cities, and now it's only 2. Like it never existed. Weird. EDIT: Doh! I just realized I had a tac battle with some brigands and lost...I guess that was for the city. After zooming in, I saw the rubble.

150 Replies 280,150 Views

I got it again as well. It always seems to crash around 1600-1700K. My first post of the OOM, I got a dmpfile, this time I did not. http://dl.dropbox.com/u/8949112/7-30/AutoSave.EleSav http://dl.dropbox.com/u/8949112/7-30/debug.err #1 I didn't change it, so whatever the default setting is. #2 I dont know what constitutes alot of tactic

150 Replies 280,150 Views

I just hit next turn, then I got Out Of Memory error. It didn't generate a zip file, but created these two dmp files. I also included the debug.err. http://dl.dropbox.com/u/8949112/7-29/debug.err http://dl.dropbox.com/u/8949112/7-29/Elemental0_98-2010-07-29T22-48-53-854.dmp <a href="http://dl.dropbox.com/u/8949112/7-2

0 Replies 561 Views

Well, I know I can't wait for the next beta. I am hoping that the empires have been worked on. While it's been improving, it's nothing compared to what you can do with a kingdom. I die a little inside everytime I play. This kind of reminds me of something...it seems empires pretty much destroy things, and use death magic (which is why I like them), however, it doesn't quite jive with the whole thing with Elemental. The world is ALREADY dead (or damn near it anyways). Do empires make

56 Replies 210,164 Views

[quote who="KillzEmAllGod" reply="3" id="2696888"] wasn't that the race making tool? [/quote] Speaking of races...other than a different appearance, is there any point to it? Do some have different stats? When I create a custom sov, nothing seems to change other than his/her appearance. Is there any point to having multiple races? Strategically I mean. I get to make it more diverse, but you're never really looking at the people too much. Is this pe

13 Replies 11,980 Views

[quote who="Gorstagg" reply="4" id="2688752"]AMD 64 x2 Duo Core 5200+ (2.61ghz) 4 gigs of ram Nvidia 8800GTS I built it a few years ago, and it's lived up to my expectations since. Still using Windows XP at this time. [/quote] Ok, I'm sorry, but I'm a big AMD nut. I don't like Intel (they make great chips, don't get me wrong, I just hate the company). So PLEASE don't say AMD Duo Core. It made me shiver. It's a stupid thing to gripe

12 Replies 11,513 Views

I loaded a game that I didn't feel like playing at that time, so I went to new game from main menu, selected the altar faction, then the following screenshot shows the choose opponents, and two of the factions are shown twice. http://dl.dropbox.com/u/8949112/zip%20files/Elemental_1279681603.jpg EDIT: I had the game going when I alt tabbed over to post this message and the game cras

1 Replies 456 Views

I just wanted to go over a few things for the empire. I wish a little more was done for them, but there are still some things that make it difficult/unfair to play as them. In the middle here, there are a couple of bugs, and a crash report. Ok, I noticed that the empire still can't really train multiple troops, or veterans. Another thing I noticed was that when you have the train troops wnd open, and hit next until the appropriate resource is available, it doesn't update until a few t

0 Replies 232 Views

[quote quoting="post"]When adding a warg mount to a unit in the unit designer it indicates that it requires a horse resource to make. This should probably be a warg resource. With 25 warg resources I was not able to buy a warg enabled unit. So it does indeed appear to require a horse unit. From what I can tell playing empire there are no horse tiles that I have found. [/quote] The game I'm playing now has horses, but I can't make use of the resource, it says my faction can't use

8 Replies 2,864 Views

I love the fact that you can train a company, or squad of troops. Great idea. However, would it be possible to make it so you can split them up? For instance, you have two cities, and just exhausted all of your units on some quest, except for the 10 troop unit sitting in one city. You then realize there's nothing in your second city, and there are some bandits nearby. It would be sweet if you could split them up so 5 stay in the city, and 5 go to the next so you don't have to wait 5 turns to

1 Replies 3,009 Views