Sentinemodo

Sentinemodo

Joined Member # 4191392
0 Posts 12 Replies 7,780 Reputation

To clarify further, I was able to farm monsters with Stormlord very easily with Vini it's extremally difficult. How about bound frost spear weapon of higher attack value (like that gnome champion?)

1,118 Replies 2,463,895 Views

Heh, I just got kicked (again, and again, and again six tiems in row actually) as centaurs. I am doing a seventh attempt, if i get kicked again I think I MIGHT take the message and lower the difficulty (sigh) below Sentinemodo anyway, based on that few comments - as I generaly feel they are too weak 1. I can't decide whether vini is a mage or a warrior. The enitre faction, with their pierce damage tends to be warriors, but Vini hiimself has th

1,118 Replies 2,463,895 Views

Guys, I think it is easy enough that I'll try to tackle that one on my own. But maybe someone can do it better/faster than me. provided I have enough gildars, create a very often (I'd like to see it around once every fifty turns) event, that will offer a random mercanery unit (out of several types to provided variety). the unit should be consisting of at least two squads and a stronger unit captain, the cost should be similar to about half c

5 Replies 3,554 Views

They give the same amount of experience as air shrill that you can't solo with a level one sovereign due to their statci blast and fire shrills with their embers. Even earth shrill are more difficult if you happen to have pointy weapon sovereign/champion.

9 Replies 3,789 Views

currently, whoever is able to queue the buidlign first is lockign it for other factions. It does not matter if you are not willing to build it (becuase it will take 25 seasons to do so), you just lock out other from doing it. It should be done civilization style or even better anything spent on the wonder is wasted if you don't make it first.

3 Replies 2,231 Views

they give the same experience as other types, and they are the easiest to defeat. with their slow. They could use some boost, either in hitpoints, or in frozen bones to have this slow real significant

9 Replies 3,789 Views

Ignys (and I believe some other fire breathing monsters) have their fire breathing animations slightly broken. First. There is no clear indication who is the target. Firebreath is rather in general direction. Second. the animation is preceded by line of small fires in direction other than the main stream Third (that's probably a balance issue) it'd be cool if the the firebreath was an area effect (ie damaging all on the line of fire)

2 Replies 1,952 Views

I meant datazip.exe I have a savegame, that unfortunatelly crash the game. The modder fixed the issue and I can play another game, but the existing save is broken. I can't replace the xml in a save. As it is storing all used xmls. I was hoping I could unpack the save, replace the file and save it again.

2 Replies 2,027 Views

[quote who="Leeovold" reply="7" id="3295394"] Sorry I don't see where I can make a new post? I am having troubles. I can no longer increase my army size. I start out with 3 units. Then as I research advances that increase the size, nothing changes. I end up with groups of 3 fighting groups of 7. I have been playing against and with 16 to 28 AIs on huge maps. Anyone else have this or suggestions? Thanks.[/quote] There is a button at

19 Replies 5,652 Views

It's very easy to reproduce. Attack something in combat. move in with other unit (not sure it's necessary). Try to move the first unit on a spot neighbouring the previously attacked target. Chances are good your unit will auto attack previous target regardless of having available skills/items/spells it can use On the next turn you'll be able to use them as normal. The behaviour is similar to the auto defense and if there

19 Replies 5,652 Views

Hmm, not working. The debug.err seems to have unchanged but I;ll post it anyway, maybe you can find something in it https://dl.dropbox.com/u/28216465/debug20121216.err I updated to 1.6 and put the single file you posted first. I've tried running the game with admin priviledges.

39 Replies 27,835 Views

Add another category of armor (barding). to further boost defense at the cost of movement (-1) Add spear additional bonus against mounted unless user is mounted No pikes for the mounted.

42 Replies 31,872 Views