Tuidjy

Tuidjy

Joined Member # 4203130
0 Posts 35 Replies 29,076 Reputation

I've finished the campaign on my Windows 7 PC and the fonts were great. But on my wife's XP laptop, the fonts are so bad that the game is practically unplayable. Everything is tiny, thin and pixelated. Any suggestions as to where to start looking? It looks like a problem with Anti-Aliasing/Clear fonts, but FE seems to be overriding the Windows settings.

7 Replies 4,302 Views

[quote who="Droghar" reply="1" id="3257780"]1) Yes - click on govern on the bottom right of screen, then enchantments tab, and you can remove enchantments there. It's not possible from the individual city interface.[/quote] Actually, on the city detail screen, in the upper left hand corner, there are icons for the enchantments. On top of each icon is an 'x'. If you click it, the enchantment can be dispelled. Much easier than hunting them down in the ledge

10 Replies 12,762 Views

I just finished a game on ridiculous on 1.00 It may be just my luck, but with a lot of snaking, my capital had three resources in its sphere of influence. For comparison, Yithril had 7, for a perfectly round conclave: 3 grains, 1 clay, two shards, gold. Kraxis had 6: horses, 2x crystal, iron, gold and a shard.

12 Replies 9,577 Views

Actually, I have had the same thing happen to me. At the end of turn one, I've had two libraries and one prestigious location spawn where I am sure there weren't any. (I know, because it was for a playthrough, and I had a snapshot of my starting location) I think that the game spawns resources for everyone, player and AI, and if it's not some master plan of the developers, it should be fixed. As a matter of fact, I do have that same game posted on on that <a

12 Replies 9,577 Views

Once upon the time, in April, I had it figured out precisely, but as bugs were fixed, things changed. Here's the way to think about it. 1. In order to move, an unit needs to gather a certain amount of energy. At the beginning of the battle, everyone has 0 energy, baring traits (impulsive, for example) 2. Every tick (you can think of them as combat rounds) every unit generates energy corresponding to its initiative. 3. Every tick, the energy of units i

16 Replies 26,234 Views

Now that I am watching, I've seen it again. Level 5 Markin walking around with level 8 Ariana in tow. That quest involves killing a huge spider that could have had Markin for breakfast. --- Heh. I now have a savegame that will have a level 4 Magnar waltz through the Arena of the Slakhanan before turn 30. Just make sure you do not move Deras, and you will see it. I do not see why anyone would be interested, unless they don't believe me, but if so, I

34 Replies 55,813 Views

Yes. Some of the buildings (if not all of them) have other uses. They should have had a building with NO other use but to cast the spell, they should have put something nasty about the building in the lore, and everyone should declare war as soon as you start building it.

10 Replies 22,932 Views

[quote who="GFireflyE" reply="19" id="3256038"]They cannot afford to become useless, stagnate, govenors.[/quote] Did you just call my Janusk from this playthrough useless? He led my trained units to victories over Pariden and Magnar, forced surrenders, and governed the captured cities while the war was going on, fending attacks partolling borders, etc...

27 Replies 24,946 Views

The loot table for weapons and armor has been badly nerfed. In my ridiculous/ridiculous games, I equip my guys from my shops. Of course, there are plenty of total unbalancing early drops, just not equippable ones, as one could see if I could get around to posting Borislav's adventurers. The game is up to turn 55, it's quite interesting, but I am sitting in a stupid radio station, waiting for a team of geeks to find problems in my embedded software so I can fi

12 Replies 4,301 Views

Hmm... did you also increase the cost of your spell to 150? (triple) Because if you did not, you just had a very asymmetrical game. It's a single player game, so you can do anything you enjoy, but it is not a balancing solution if the game is only fun if you have a way to make outposts that is denied to the AI. 300 is a lot of production.

13 Replies 8,630 Views

As someone who does not reload, I have found that by level 4, a hero either becomes a badass who should not be dying, or can just opt to be a governor, and lead armies (governors still get the swordsman and trainer lines, and those are all you need to be a good army leader) My last playthrough, I started with Magar the Basher and Tearny the Governor. By turn 50, they were Magar the Governor (three injuries, in change of the conquered Athilga) and Tearny the Basher (a fearsome wa

27 Replies 24,946 Views

[quote who="dangerlinto" reply="1" id="3255997"]What level difficulty is the world st at and what level is Magnar set at?[/quote] Ridiculous/ridiculous, but I think I have seen people asking "How did the AI get an ashwake dragon" when they were playing on Normal/Challenging. It should not happen at any difficulty. Yes, on ridiculous Magnar is pretty scary from the get go. He still has absolutely no chance whatsoever to get through that quest alive. An AI shou

34 Replies 55,813 Views