Taslios

Taslios

Joined Member # 429611
31 Posts 334 Replies 1,973 Reputation

It's not the AMD processor.. I've got a A10 APU and I ran a 80 major civ test game last weekend with no issues at all. Unless they majorly changed coding or there is a significant difference between their FX chips and their A10 chips (which they claim there is not) then.... yeah

35 Replies 13,880 Views

As there are no longer any sectors I often times have a terrible time finding planets back and have to sort through them one at a time. There is no option to do this with ship yards or starbases. Can we get a minimap built into the UI someplace that perhaps zooms in and shows the planets or things in like a 15 hex radius of the planet/starbase/shipyard we are looking at? Id suggest sticking it over to the left over the orbital planet vi

0 Replies 5,837 Views

I agree... with a stipulation. If I am building a Small attack craft that takes 6 turns to build and I have one turn left until it is complete. I should not be able to switch it to a colony ship that costs 7 turns and complete it in two turns... Different ship styles require retooling. you should lose something. However if I have "Harbinger of Death Mk1" building and I go and upgrade the design and ma

4 Replies 15,459 Views

So i don't have any nifty screen shots but I am sure people can throw some up here. In Beta 6 I have played three games so far. In all three games I am seeing the AI really has no clue how to build a planet. in the most recent I found an example of a Research capitol built in a tile with no adjacent tiles. the Research Capitol was the ONLY research building on the planet. Solar power/fusion power buildings are almost never built next to m

1 Replies 8,273 Views

[quote who="Illauna" reply="5" id="3542416"] There are little icons that you can hover over that will show what they do. [/quote] one would think this were the case as that was what GCII did... but when I hover or click on the icons... nothing happens. prior to beta 6 there was an unreadable tool tip. Now the tool tip is either rendering behind something and not visible... or it is simply not there.

23 Replies 96,944 Views

I love it. I also like the fact that they have made a few of them actually special. I feel that there is still more they can do here by making follow up techs that are only available if you choose specific specializations.. for example the early game choice of Increased Food production/increased Growth rate/reduced cost. I think if you choose food production, you should get "Hot house farms" or something that can then be researche

20 Replies 49,217 Views

I disagree that they all play the same. They play similarly. Hopefully more differences come into play later on in the development cycle in the game, however some of the differences do actually change how I play the game. The Iridium for example. They get multiple trade buildings that also increase influence. I find I am far less likely to build up manufacturing when playing them. I tend to focus on influence and money wit

15 Replies 91,579 Views

I would prefer if the planet map actually showed the special traits of the planet on top with the Planet name. Say I go and colonize Avalon. Avalon is a ghost planet with 50% increased research. this shows up in the planet production list... but it is not obvious and you have to look for it. Make stuff like that obvious.

27 Replies 95,743 Views

I miss the PeaceKeepers/Crimson Dagger.... they stole everyone's planets and tech and basically made the game interesting depending on what they stole from whom. The Galactic Plague was also an interesting challenge depending on when it fell.

14 Replies 91,931 Views

Yes! There is so much more they could do with minor races. I would love to be able to broker with them to have them sell me ships or technology in exchange for defense.... or have them supply tourism or trade options that do not exist elsewhere. or hire them as mercenaries to harass other races... so much more you can do with them than what is currently in the game.

17 Replies 40,498 Views

waaaaaait... [quote who="node10" reply="14" id="3539395"] Something needs to be done if the devs don't want minors to be instant automatic targets every single game. [/quote] I thought Minor race was synonymous with "GOOD PLANET COME INVADE"

17 Replies 40,498 Views