Yottsu

Yottsu

Joined Member # 4335267
0 Posts 0 Replies 14,806 Reputation

The butterfly like ship is indeed the Advent's new corvette. I have played around with them, and those buggers are really nasty debuff wise. You know how the TEC corvettes have a single possible debuff? The Advent have three. [quote who="Timmaigh" reply="4" id="3116266"]That is the Cyhyraeth/Discord. And yeah, there are certain similarities. It has even long tail in the back, like do reaper ship does.[/quote] I like calling it the Space Dolphin.

14 Replies 10,150 Views

This is a horrid idea, it would seriously put a damper on the development of Rebellion. The factions are far complete. Flooding the forums with issues concerning a faction that is not complete, and obviously still in the development stage (resulting in a larger amount of bugs) will outnumber other bug reports that deal with the TEC (the only completed faction) and issues with the client, forcing the developers to sort through the threads, wasting their time. Also, playing an unfinishe

59 Replies 52,211 Views

[quote who="ice27828" reply="9" id="3116104"] Quoting Nicos78, reply 1advent and vasari avaiable. . That is odd, I can't play those factions. I keep clicking on the Varsari and Advent boxes, and the pictures don't change.[/quote] You are not supposed to, so the client is working as it should. Some people have managed to modify their game by altering their files or even creating a mod to be able to play the other factions,

20 Replies 21,034 Views

If the mines were in a predictable pattern, and where easily maneuvered around, they would not be very useful, now would they? I am not trying to come off as rude, but those mines are doing what they are built to do - destroy ships.

4 Replies 6,726 Views

[quote who="master1a" reply="1" id="3115711"]Do you have steam? Do you have beta access? Do you have space on your hard drive? Have you told steam to install the game? Have you had any problems installing other games with steam? Did you have an internet connection when you tried to install it (with steam logged in)?[/quote] You also need to have pre-ordered the game in order to be let into the beta, and once you do, you will get an email from Stardock with a code that you enter into S

9 Replies 7,845 Views

It is a great idea, but there are two Titans that this would not work for. Currently, the Vasari Rebel's Titan (VRT) is the weakest. The thing can barely half clean a pirate base because it is so weak (but what can you expect from a dandelion seed?). The second Titan that this would not work for is the Advent Rebel's Titan (ART). I would explain how this would hinder the ART's effectiveness, but I fear of getting in trouble for describing abilities, but nonetheless, if you lose th

11 Replies 11,081 Views

It would be a very nice aesthetic feature, but the problem is that if your planet is under attack, you want those ships out of the field as soon as possible. I would suggest the animation of the ships fully getting out of the construction yard be part of the construction time.

8 Replies 8,463 Views

[quote who="acare84" reply="5" id="3115335"] Only Sins of a Solar Empire Rebellion.exe and BuffConvertMinesTarget.entity changed.[/quote] Convert Mines is a tech that belongs to the Advent Loyalists - at least we know that they are working on the Advent Faction(s).

20 Replies 21,034 Views

[quote who="calwyn12" reply="40" id="3115361"] Quoting Elrosh, reply 38Some modders have made a mod to access the advent and vasari factions I don't suppose anyone has made that mod publicly available? I've tried doing it myself but I can't figure it out [/quote] A few tried I think, but those threads got shut down. Then who are people like me who do not use mods and just rename files. [quote who="KarlBar99" reply="34" id="3114975"]The Loyalist adv

42 Replies 35,795 Views

The music from Trinity is also in Rebellion. Please note that the files are .ogg files. For me at least, I had to download Audacity to be able to listen to them, but at least I now can save these .ogg files as .wav or something else that fits my fancy. I have not gone out of my way looking on something like youtube to listen to the new music, so I am not sure if there is a way to listen to it other than having the game yourself. [quote who="GoaFan77" reply="18" id="3115046"]An

106 Replies 378,788 Views

[quote who="Ibnpatuta" reply="15" id="3114995"]Thanks for the advice, GeoFan77. I already have the Game of the Year Edition, though, and was sorely disappointed that it did not have the entire Sins soundtrack on the CD. It didn't even have all of the original game's music. Even so, I have listened to it probably hundreds of times now and love it dearly. I feel that it is time again to make a new CD pack with the FULL soundtrack from Sins and its expansions, including Rebellion, in a C

106 Replies 378,788 Views

[quote who="mastrK007" reply="13" id="3113668"]well....we got the files for all the races with the beta download....oh well but i do think vasari having tec and advent effects is suspicious tho....since the advent, although not released yet, still retain their correct weapon effects.... ....but how quickly does it crash with vasari Yottsu? [/quote] Well... I get the same amount of mini-dumps no matter what faction I use. There is no question that all fact

42 Replies 35,795 Views

[quote who="mastrK007" reply="11" id="3113646"]I think I forgot something important related to the vasari tho....like when they are playable with some modding....why would the effects be purposely wrong? (like Yottsu said in reply 5)....i remember something about a 'hint' from the devs about something chasing the vasari in another post.....perhaps the vasari are more done in actuality than we know?=p But I do agree with the wave effect looking not so great....the trinity on

42 Replies 35,795 Views

[quote who="Scudhawk" reply="3" id="3113438"]Those blue stars also disable passive regen, worst place to put a star base...[/quote] Not unless you are TEC with at least two starbases with docking boom on both of them.

6 Replies 7,693 Views

[quote who="mastrK007" reply="7" id="3113405"]that does sound interesting=] I havent modded any files in the beta...yet=p but how are the advent voices and effects looking at this point for those that have played as them? I know that Stardock is working on others things too....like Elemental: Fallen Enchantress... but any guesses as to when the advent will be added? (I didnt know vasari were that unpolished...I only went by what was already in the stock playable beta=p)[/quote]

42 Replies 35,795 Views

[quote who="Timmaigh" reply="4" id="3113285"]Not that i disagree, but from my experience with Vas Loyalists they are not as incomplete, basically only unfinished parts are the titans weaponry and abilities, few missing UI parts like the proper corvette or titan icon and the i suppose the stripped to the core ability is yet to be implemented (as i did not know how to do it). All in all, if they were added lets say 2 weeks from now, it would be the basically 5 weeks since the start the beta and

42 Replies 35,795 Views

[quote who="Teun-A-Roonius" reply="1" id="3113144"]I am guessing the Advent will be added first, because the Vasari faction still needs a lot of work, I can play all factions already cause I modded a few files, so I know what I'm talking about. Besides that, I think the list looks kind of like the process we should expect.[/quote] I can back up Teun-A-Roonius on this. The Vasari, especially the Loyalists, are not done. They are still missing a few things; for example,

42 Replies 35,795 Views

[quote who="Mr. Haze" reply="10" id="3112949"]Holy **** Yottsu what did you do?[/quote] It happens to me quite often - for reasons that I can not explain, the forums sometimes decide to show the picture as text. Edit: I win! The days of dragging my picture into my posts are over!

15 Replies 67,196 Views

The Advent and Vasari Corvettes are a bit more powerful in that they have more passive abilities - the corvettes for the Advent alone each have three passive abilities. Also, if you start out the game by building a military lab, you can just swarm them, making clearing out neutral colonies much easier.

12 Replies 16,954 Views

I like the picture, but I feel as though that all of that firepower and explosions take too much attention away from the ART. (Pun not intended.) If I got a blessing from stardock, I would post some Advent Titan pictures.

15 Replies 67,196 Views

[quote who="Yargnit" reply="7" id="3112651"]I actually wonder if the Vasari rebel titan is purposefully the worst by far because of their jump-capable starbases? using multiple starbases like this, combined with the Vasari's super weapon being able to create phase lanes directly to enemy planets basically means you could assault a near infinite number of your opponents core planets with titan-like firepower (and even more HP) simultaneously, while still having your entire fleet free

31 Replies 45,473 Views

[quote who="rogue_ghost" reply="4" id="3112386"]I have played with all the titans with the exception of the advent loyalist. I will say that neither of them are completely finished. However i have noticed that the tec seem to be much more powerful that the advent or vasari. However, that being said, the vasari and advent have always had an advantage or two over the tec. The only reason the war wasn't over long ago was because the tec have a ton of firepower. Worry not, the devs

31 Replies 45,473 Views