Ok guys cheers [e digicons]:beer:[/e] i just tried out the Optimization mod, Installed it, enabled it.. and then loaded one of the fat savegame i got where the lag used to be huge. Eh, if there is improvement, i can't say its amazing... No differences, still laggy as hell. And that one is so much laaggy if i use FRAPS to record it, its pretty much gunna be a diapositive, pointless that i show you this crap. Thanks anyway but i'll wait nex
Boobzor
Thanks for being precise and clear. Hope for something that wont happen is worse than giving up. As a new patch, i must see options like disabling fighters/mines models or something that could relax the processor a little or more like 'a lot!', so we can do these big fights without too much lag... I'll live with that. After all, i still hope for a reason to play this game again [e digicons];P[/e]
To reiterate the epic subject: multi-core support, 64bit and the 2GB RAM limit. Because thats the only thing that matters now. I really want to know if this is gunna happen, If you guys are working on this or if we have to wait for a SINS2. With my Core i7 875K OC@4Ghz (X30 ratio running high prior+2 core affinity the game properly run on the first Core it is used @ 100% when playing), 8Gb RAM DDR3 1600 and two 460GTX SLi. A racing beast for any gam