And she is named Phoenix-class too.
Zeta1127
In other words, a battlecruiser is a poor man's battleship, that's basically what they are anyway. This kind of thing reminds me of how the Strident -class Star Defender got put in the same league as an Imperial -class Star Destroyer in one of the LotF books, and since it was in a book it is canon until they resolve it, while her sister class, the Viscount -class Star Defender is comparable to a Star Dreadnought like the Executor -class.
I definitely want to see the existing maps visualized into a living, tangible galaxy.
I want a campaign too, but it just isn't going to happen anytime soon, definitely not until a new engine, or enhancements to the existing engine are made, which isn't going to happen until their is a full sequel instead of just expansions.
I could go for pirates being like that. FoC was just poorly done with the OP Zann Consortium, the lack of at least one no Consortium GC, and Empire and Rebellion campaigns to keep the classic Galactic Civil War theme from EaW around.
I think the root of everyone's concerns is their fear that GameStop will find a way to spread their taint to Impulse, because people have first hand experience with GameStop and can't see any way for GameStop to not keeping their greedy mitts out of Impulse. I am concerned about this change, but I can't condemn a change in ownership just because of the reputation of the new owner.
I would definitely buy a Sins novel. I still can't find Blizzard's Warcraft, Diablo, and StarCraft Archives.
Homeworld, particularly the original, is so perfect for a movie, and now that the IP for it has returned to Hiigara, it could be possible.
Homeworld was pretty good too, but Cataclysm and Homeworld 2 just weren't the same because they changed a few too many things.
The discount also applies to owners of the three individual products too.
Firefly and Serenity will forever be a cult classic.
[quote who="Whiskey144" reply="73" id="2916956"] Quoting a110, reply 71apologies, i mistyped i meant *in rotj, the ssd instantly lost control when the bridge was destroyed. that period of vulnerability could easily be exploited Except that the Executor lost control due to being trapped in the DS2's gravity well. In any other situation, it would not instantly loose control. You would have realized this had you read the post #70.[/quote] And its not l
Indeed, some people forget that it is one story.
[quote who="a110" reply="57" id="2916536"] 2. Transporters do not work through particularly dense materials. Which ISDs have in abundance in their armor. transporters have been able to work through solid rock an isd's bridge has a windshield There's also the slight problem that there is indeed a secondary bridge within the main hull of an ISD. 1) it would still kill the isd's bridge crew and force less
[quote who="Alstein" reply="349" id="2916469"]Enjoy your Melky-fail this year then. My least favorite baseball player of the last 10 years. [/quote] I have already given up on the Royals, any success on their part will be a miracle, because for the umpteenth time they have traded away their best players.
The anti-technology sentiment in Avatar was probably over emphasized. I still don't understand why some Star Wars fans either hate the Prequels and refuse to call the original film A New Hope or hate the Original Trilogy, it is meant to be treated as one epic saga, not individual films.
There is a Diplomacy manual, but it doesn't do very much.
Unfortunately, I don't know how to mod Sins yet, otherwise, I would probably have concocted a mod of my own by now.
[quote who="Aeon221" reply="62" id="2916059"] Quoting 1Tiberius1, reply 61The carrier thing happens already when you send them in without them belonging to a fleet. Instead of building fleets, you might consider just hotkeying capital ships and managing ships without the time wasted to 'reform' the fleet. Sure, you can already do this kind of stuff if you split your fleet into smaller fleets, but what's the fun of that? The whole point
Fortunately or unfortunately, I am one of those people who have the Royals.
Well, I think we can all agree that at least it wasn't EA or Valve that bought Impulse, which would surely be a death sentence for it. However, we don't know for certain if GameStop will be the death of Impulse, we can only wait and see, I really hope that isn't the case.
[quote who="ZimatDeltaHalo" reply="18" id="2915726"] Quoting DirtySanchezz, reply 3You're probably right about that. If Sins had been made by a large company like EA or someone else it would probably be less-than-half the game it is. It probably wouldn't have been made at all. It would have probably been deemed too risky, both in execution and profit. Bigger publishers usually seem reluctant, or even afraid, to try something different. I ad
[quote who="ZimatDeltaHalo" reply="142" id="2915724"] I was hooked on the game in the first hour. Prior to Soase, my favorite space RTS game was Conquest: Frontier Wars and had been for the nearly 10 years it had been out. I had played Homeworld 2 and Nexus: The Jupiter Incident (not sure I would call that an RTS, maybe a tactical game), but Soase was the first game to come out since that I enjoyed more. Not only was the game itself great, but the included manual was fu
Actually, the Advent can't develop Ice further, but the TEC and the Vasari can.
So all of the tools for the most part in Downloads are out of date save maybe Galaxy Forge?