I have observed that in all versions of the Beta, Repair Platform for all races and factions fail to auto-repair starbases and Titans. It seems they do not always auto-cast for Capital Ships. Please do not tell me it is "by design".
innocentquestion
Here is a question: why do YOU think you CAN'T balance a game without all 3 races? Are you a dev for the game by any chance? Have you balanced many games with 3 races so you base it on your personal experience? Just asking.... Anyhow, thanks for letting us know...
[quote who="Volt_Cruelerz" reply="6" id="3136916"]Vicious is only hard because it has way more income than you. It's not efficient at all or smart. My point was that the AI was stupid, even if it is rich. Aside from that, I play Vasari almost exclusively so there's that. Beyond that, why would you take an Akkan without a sizeable fleet along with it? Targeting Uplink is a fleet ability, particularly for the LRM, Orgovs, and flak. Ion Bolt
[quote who="JohnJames" reply="10" id="3136454"]Gotta learn to counter it. Dunovs counter mass armistice. Also build a starbase or mines if they keep doing armistice.[/quote] Advent does not have Dunovs. What would building a base accomplish? The ships are invulnerable to attack and the base is also affected by Armstice if in range. Even if I can throw asteroids at them, they are still invulnerable. Mines really don't do much to a fleet of Level 7 cap ships
Oh, OK. Play Vicious AI and report back. Also put your Akklan against a well-defended Desert or Terrain world and see how it perfroms without Repair Bays.
Oh, common people!!! Once you have a pirate raid warning, save a game, set a timer and see how long it takes for them to depart. Re-load the game, turn the timer on and outbid the AI in the last moment. This way the AI always deals with the Pirates. Too purist to save and restart the game? It is between 60 and 75 seconds between a warning and pirate departure. BOOM! Problem solved.
Here is what happens: the TEC AI build a fleet with 2-3 Akklans, somehow upgrades all his ships to Level 7 and then brings it to my choke point gravity well. As soon as they get in, Akklans activate "Armstice" one by one and the whole fleet just keeps flying around the gravity well like a bunch of idiots unable to deal or take damage. This nonsense continues for 10-25 minutes until they decide that they had enough and leave the gravity well. It would be lovely if the AI stopped doing