Near as I can tell the tree starts here... This is in TechDefs.xml VargasilConversionTech ConversionTech VargasilConversionTech_Name Vargasil_Tree VargasilCo
jamstraz
My mod crashes a few seconds after launching. You can see the planets and starting ships but then it just crashes to desktop with no reason. I know this is vague but any ideas? Tech tree is still ill defined but based on Krynn tree (all definitions simply changed to my race's name) I know its not much to go on but I'm starting to get discouraged.
I have done so but it still links back to Krynn Consulate instead of my race Consulate.
I'm making a mod that borrows from the Krynn tech tree pretty heavily but for the life of my I cannot figure out why the consulate is still being called Krynn Consulate. Can someone tell me where I can find the information on how to alter this in the XML files? I'm assuming its tech rename I'm missing but I've been going crazy for two days on this.
I didn't encounter too many issues, in fact I only noticed one and it tends to disappear after I move about the screen a bit. * When I have a my first capital ship built, I notice in the upper left side a bit of the planet icon next to the capital ship icon. Sort of like when you have a webpage freeze and you open up another page you still see part of that old page. Minor minor minor </st
There is no issue, I'm downloading it now lol
I CAN'T FRIGGING WAIT!!!