jamstraz

jamstraz

Joined Member # 4412733
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Near as I can tell the tree starts here... This is in TechDefs.xml VargasilConversionTech ConversionTech VargasilConversionTech_Name Vargasil_Tree VargasilCo

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My mod crashes a few seconds after launching. You can see the planets and starting ships but then it just crashes to desktop with no reason. I know this is vague but any ideas? Tech tree is still ill defined but based on Krynn tree (all definitions simply changed to my race's name) I know its not much to go on but I'm starting to get discouraged.

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I'm making a mod that borrows from the Krynn tech tree pretty heavily but for the life of my I cannot figure out why the consulate is still being called Krynn Consulate. Can someone tell me where I can find the information on how to alter this in the XML files? I'm assuming its tech rename I'm missing but I've been going crazy for two days on this.

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I didn't encounter too many issues, in fact I only noticed one and it tends to disappear after I move about the screen a bit. * When I have a my first capital ship built, I notice in the upper left side a bit of the planet icon next to the capital ship icon. Sort of like when you have a webpage freeze and you open up another page you still see part of that old page. Minor minor minor </st

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