digitaldeed

digitaldeed

Joined Member # 4412894
0 Posts 0 Replies 70 Reputation

Word! This mod sounds epic. I was reading through some of the previous comments and I noticed too that the dreadnaughts will cause the capital ship crew count to go negative. I agree with the whole process: everyone spawns a dreadnaught and that maintains game balance. But with them eating up a capital ship slot that can unbalance the number of big boys that each person is playing with. Why not just eliminate the whole thing that Dreads count towards capi

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Oh man you're killing me Maelstrom. Me and the guys are dying here waiting for R4. [e digicons]X([/e] We got the R3 to work for the diplomacy 1.2 release. It has it's little hickups here and there but main thing is: it works and we love it. Thank you for spending the time to put all of this together. It's because of Mods like Maelstrom that Sins continues to be an exciting and just damn fun game.

1,681 Replies 4,216,551 Views