GFireflyE

GFireflyE

Joined Member # 4452479
2 Posts 354 Replies 1,369 Reputation

[quote] As mentioned above, it is not Steam being picky, it is your video drivers. They are the problem, Steam is simply the unlucky app to expose this. Given it seems to be all Steam apps it really sounds like the steam overlay is still enabled as that would be the one common thing between all the games. Given you are on XP I imagine NVidia are no longer testing the drivers quite the same as they once were on that OS. [/quote] Which is fine. I a

30 Replies 21,732 Views

[quote who="abob101" reply="138" id="3403295"]Guys, i've just been having a bit of a play with the tactical squares graphic, if you want to try a much higher contrast graphic, give this a go. Download this file: https://dl.dropboxusercontent.com/u/100348448/TileSelectionTexture_Tactical.dds And save it to your \FE Legendary Heroes\Gfx folder (normally the full path would be something like C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\G

229 Replies 648,121 Views

[quote who="Neil Banfield" reply="1" id="3403315"]Have you tried disabling the steam in game overlay? It is worth remembering that the problem is on the video driver / hardware side. An application (the game or steam) should not be capable of crashing a video driver as the event log indicates. [/quote] I disable as much of steam as possible and play in offline mode. The only time my computer locks/freezes/bluescreens is when I am playing a steam game. Any

30 Replies 21,732 Views

Good Morning I shall attempt to refrain from disdain as I go over the details of the last two weeks of video game hell. I was having the occasional video glitch in FELH, as described in this thread: https://forums.elementalgame.com/448508/page/1/#3401597 In an attempt to fix said bug, I decided to upgrade my 8800 GT Nvidia drivers to 327.23 from the windows update, the latest windows tested set

30 Replies 21,732 Views

[quote who="N1ghthavvk" reply="7" id="3402898"]So this is another example of the AI having an unfair advantage over the player instead of better Artificial Intelligence? Cool. [/quote] yup. this one has been bugg'n me for awhile now. Sucks that I can't take out an AI city because of infinite-respawning city defenders.....yet my city has a single unit attack and then the main army afterwards and my city crumbles quickly...

14 Replies 9,316 Views

Yes About 2 weeks back, Steam did some kind of update and now FE:LH won't run for more than 5 min. Yet ANOTHER strike against #$%& steam. Windows XP E8400 Dual CPU @ 3.00 GHz, 3.00 GB 3.25 GB RAM Video card: NVIDIA, GeForce E8800, latest drivers installed Ended up reformating my entire machine and giving it a fresh start (it was overdue anyways), yet the problem persists. Now, steam freezes even while downloading

3 Replies 90,859 Views

[quote who="Spharen" reply="4" id="3402521"]Just a though. Does it mean that it only take one single expendable unit by attacking the city prior the real siege to get rid of all the city defenders (catapult, city archer, city militias)? [/quote] Yup. Except you can't abuse it because the AI cities get all their city defenders at full health for every battle in the same turn.

14 Replies 9,316 Views

@webusver What I said: [quote]I disagree here. Scarce resources breed competition and uniqueness. It forces you to adapt. I love having to fight over a city to obtain something rare or important. I love it even more when they put up a good fight. Obviously the AI has to be able to do the same....which I don't think it currently does all that well...which means that certain AI under certain starting conditions just flounders.[/quote] What you said: [quote]If a 6 m

33 Replies 35,268 Views

[quote who="smeagolheart" reply="114" id="3402272"] Quoting GFireflyE, reply 113 Quoting smeagolheart, reply 110 why would you want to remove the xp from the battle? You defeated the monster using a spell, you should get XP. It doesn't matter HOW he was defeated. because right now Beast Lord is the strongest build to go with. I think it does matter how he was defeated. In effect, the beast was not defeate

229 Replies 648,121 Views

[quote who="smeagolheart" reply="110" id="3402247"] why would you want to remove the xp from the battle? You defeated the monster using a spell, you should get XP. It doesn't matter HOW he was defeated. [/quote] because right now Beast Lord is the strongest build to go with. I think it does matter how he was defeated. In effect, the beast was not defeated. The beast joined your cause. There is a big difference between the two. So, in effect

229 Replies 648,121 Views

[quote who="Heavenfall" reply="12" id="3402257"]"Please do not feed peanuts to the pink elephants" [/quote] but the flying pigs are okay?

24 Replies 15,937 Views

[quote who="Borg999" reply="108" id="3402232"]Now, choosing beast lord has become even more OP! [/quote] not sure if this was a stab at me or not... I was asking that XP be removed from the end amount for each tamed creature....tamed. This would not make Beast Lord even more OP. This would help balance as your heroes would level slower and you would need to rely on beasts more. we on the same wavelength?

229 Replies 648,121 Views

[e digicons]8(|[/e] I had no idea the sfx can be modified. Are you just replacing files for the change, or are you adding new ones? Can this also be done for music? (I'd love to throw in some original MoM music. [e digicons]\o/[/e] ) (don't mean to derail topic....)

3 Replies 2,958 Views

[quote who="Lord Reliant" reply="106" id="3402220"]When additional units are summoned, do they also provide XP when defeated when the battle is over? [/quote] Interesting question. On a similar note: When you tame a monster, does the XP you are suppose to get from defeating it get removed from the XP you get when the battle is over? (ie: can it please be removed?)

229 Replies 648,121 Views

[quote] Quoting GFireflyE, reply 100 quoting post*** Unreleased *** Increased the damage on Maces, Battle Axes, Boar Spears, Short Swords, Mauls, Pikes, Longswords and Great Axes (along with magical variants) I would love to dig into your mind and find out why you chose this direction to balance ? ? In the past it's always been 'nurf nurf nurf'. Is this just a small tweak the other way? <br

229 Replies 648,121 Views

[quote who="smeagolheart" reply="9" id="3402206"] This thread is impossible to ignore, like Miley Cyrus. [/quote] who? [e digicons]:-"[/e] sadly, I kid....I know who....but I do ignore.

24 Replies 15,937 Views

I've had Morian travel half way across a medium map to get to my terriory and attack my city. I didn't even know that wildland was in the game at the time. That game was played on Challenging setting. Thankfully, when the battle started at my city, Morian didn't show. T'was a *bug* After the battle, to which I won, it tells me that I defeated Morian and received his heart reward thingy.

9 Replies 15,328 Views

Just wait 2 years and get a magnetic resonance charger. It'll be all the rage. XD http://www.idt.com/products/power-management/wireless-power-transmitter-and-receiver-solutions/wireless-power-magnetic-resonance

43 Replies 69,330 Views

[quote quoting="post"]*** Unreleased *** Increased the damage on Maces, Battle Axes, Boar Spears, Short Swords, Mauls, Pikes, Longswords and Great Axes (along with magical variants) [/quote] I would love to dig into your mind and find out why you chose this direction to balance ? [e digicons]:omg:[/e] ? In the past it's always been 'nurf nurf nurf'. Is this just a small tweak the other way?

229 Replies 648,121 Views