Ibnpatuta

Ibnpatuta

Joined Member # 4494145
2 Posts 55 Replies 738 Reputation

Don't get me wrong, I love the titans in Rebellion, and they were probably the most visible selling point of the expansion, but I think it would be very interesting to have the option of disabling them and playing a game of Sins, Trinity-style but with all of the improvements that have been made since the release of Rebellion. Since we recently got the option to disable superweapons I thought it might be possible that we could get a "No Titans" option. Do you think it could happen?

1 Replies 28,357 Views

As someone who has mainly played as the Vasari since the original game came out, I learned a few cool things from this guide. If I ever played multiplayer I'm sure I'd be smashed. The bugged Jump Stabilization research and incorrect tooltips for Stripped to the Core are good to know and I might even try using phase inhibitors now. The "dirty mines" strategy is hilarious.

2 Replies 36,774 Views

Thanks to everyone who had a hand in this - Stardock, Ironclad, and everyone here on these forums that still have so much passion for this game. It's pretty much unheard of for video game companies to put this much longevity into their games, and I hope you guys know that your work is very appreciated.

20 Replies 256,295 Views

Blair, it's great to have you back on the forums! I remember having this issue as well, though I don't have any screenshots or files to show it. I hope you can track it down. Looking forward to the update, even if it's little stuff.

6 Replies 21,433 Views

Exterminator, I agree completely. Not many people seem to point out the music from Sins, but to me it was a really large part of the experience. I think his work for Rebellion definitely showed that he was growing as a composer, and having a Sins 2 without his soundtrack would definitely leave a big hole in the atmosphere of the game for me.

7 Replies 40,625 Views

I'd love to see a Sins 2, but I hope that Ironclad doesn't rush it just to generate some revenue as quickly as possible. Sins 1 (and its expansions) really was a beautiful blend of everything I wanted in a strategy game. I think a Sins 2 could easily just be refinements and expansions to the original and I would love it. But it better not turn out like Supreme Commander 2 did.

303 Replies 2,340,763 Views

This forum is pretty dead except for a couple of mod threads, so I wouldn't expect much interest in anything other than some official Sins news from the devs. Which really hasn't happened in a long time, and it doesn't look like we can expect anything soon. But with Ironclad shelving Sins of a Dark Age, maybe we'll hear about a Sins 2 sooner rather than later. It would be nice if they would reveal what they were teasing before the release of Rebellion, but as there see

3 Replies 21,644 Views

Wow, congrats! Wish I had the patience. But I'm pretty proud of finding those Space Ponies. Out of curiosity, how long did it take you?

6 Replies 22,344 Views

IskatuMesk, first of all I would like to say that I am truly, truly saddened by the death (well, indefinite postponement) of this project, but I understand that it has been a real struggle for you the whole way through and that at this point continuing work on it would have a very strong chance of still not leading to the finished product you were looking for. But I am extremely impressed with with what you achieved alone, with no other entity paying you or enticing you

114 Replies 331,103 Views

Wow! What a fantastic prologue! Your story more than lives up the work of givemesomepienow, WOEaintME. There were moments when I was just like, "Yeah, that did happen in the intro of the original game (the bright white light engulfing the station on Kron, the forming of the TEC) or in the game manual (all of that mining background of the Marza and Kodiaks). And to incorporate all three factions at once in the same prologue was a feat. I do hope that you continue writing

35 Replies 93,561 Views

Wow! My thanks goes out to everybody who replied here - I never knew the soundtrack was layered. That makes it very interesting. Nor did I know that there was new music added in FE. I searched so long to find any new music from the expansion packs but could only find one song on YouTube. But I am glad to know that the soundtrack is up to par with the rest of the game. Consider my questions answered.

6 Replies 17,786 Views

Greetings Elemental players - I have been following this game closely (reading up on the patch news, updates, dev thoughts, etc.) for a little over a year now, and am looking to purchase it in the near future. One of the aspects I value most in video games I buy is the soundtrack. Sins of a Solar Empire and Rebellion have fantastic soundtracks that set the atmosphere of the game perfectly - the same goes for the last three Elder Scrolls games, both of the recent Fallout

6 Replies 17,786 Views