hotseat shouldnt be a probem at all!!!
athelasloraiel
no, they are actualy reading this....
variable magic, dynasties, realm big boys spells, war of mages, additional planes ans subterran areas, city item caches, shield spells for cities, sieges forcities, tacticals with walls, swamps, LOS modifiers etc, sea vehicles, monsters and race, in game inventing spells with combinations of shards. more realm effects with multicolored /shards required)spells, shards used for casting spells which dicharges them for a while, better and more variab
WTF? Dont say they dddn't repair that? I am angry NOW!!!! Another thing, when I load sometimes I got mana pool boost?
lol, how can I use map random generator to get those huge maps? what needs to be changed to get bigger maps? I got 8gigs of ram, 2 gig GFX card...
bravo!
variable magic, dynasties, realm big boys spells, war of mages, additional planes ans subterran areas, city item caches, shield spells for cities, sieges forcities, tacticals with walls, swamps, LOS modifiers etc, sea vehicles, monsters and race, in game inventing spells with combinations of shards. more realm effects with multicolored /shards required)spells, shards used for casting spells which dicharges them for a while, better and more variab
hoping that new expansion/DLC brings more summoning things to get by.. as well as better summoning mechanics... (even combining shards o create new elementals and creatures?)
can it be added to http://fallenenchantress.nexusmods.com/
can you add it to nexus? http://fallenenchantress.nexusmods.com/
he hell you get random generator with so many players? How can you even get huge maps (bigger then large)?
How long does non agression treaty last? Can it be broken and how? same for alliance and other treaties? we need more explanation during gameplay...
noone has to update if they don't want to? I want to. daily even if needed.
[quote who="GFireflyE" reply="3" id="3276641"] It's boring. Needs a complete overhaul imo. Heroes should cost influence to hire, not gildar. Additional heroes should cost incrementally increased influence. Empire growth should be a dependant factor based on how much influence you have. I put together a suggestion proposal that can be found here: https://forums.elementalgame.com/433096 [/quote] <p
summoning II gives you 2 creatures to summon, doesn't it?
Excellent, boh suggestions, oh please Froggy, get it be!
hmm, how do I get them?
any new metacritic reviews??? we need one more rthat is good!
all loot should be tzransfered into city vaults. why cant we deposit items? in cities? heroes should loose random item(s) when loosing...
[quote who="seanw3" reply="133" id="3275215"]Elemental: Sieges and Global Spells.[/quote] this ^^^^^^
why not steam?
yes. siege would be wondrous. damagig in stead of razing too... we could have siege with partial city skirmishs?
Pariden, but personalizied ruler.