Winnmp

Winnmp

Joined Member # 4605688
0 Posts 0 Replies 545 Reputation

Well, after thinking about it, I have decided to do the following: At an unspecified time, mostly likely next week, a group of interested players will engage in a standard game. After reviewing the results of this game, I will begin to assign people to certain roles, and areas of the map. So, until next week arrives, any interested persons should have the following things picked out: -Character Name -Character Backstory -Race -Times when you w

58 Replies 84,587 Views

Hey guys, I am back from a break, and have read over your comments. I would love to GM this roleplay, and I am more than happy to not have a character in it myself. I am currently thinking about whether or not to use captured systems to form a "fleet size", or if we would just sorta put that to the side for now. Edit: A very basic idea would make it so that each Solar System represents one possible fleet, and that there would be a certain amount of time that is

58 Replies 84,587 Views

Indeed, that is the plan. Edit: Along with this: Once we get the full amount of players, I am going to open the floor for "Actions". Such an action would be an invasion of another Solar System, as a means of taking enemy territory. This action would be publicly posted, and given a certain amount of time to be reacted to. If, per say, a faction launches an invasion force, the defending faction can decide to send a fleet(One Player Admiral w/ any Lo

58 Replies 84,587 Views

[quote who="Ryat" reply="20" id="3078726"] Quoting Winnmp, reply 19Um...I think some people might be confused by what I was suggesting, seeing as alot of people are mentioning table-top Roleplay... In reality, my vision was to use the actual game itself, along with forum-interaction, as a means of progressing the story. Also, I was thinking about an idea along the lines of this: That is what we do in the Distant Stars RP lore. We understand what you mean. Ignore Dir

58 Replies 84,587 Views

Um...I think some people might be confused by what I was suggesting, seeing as alot of people are mentioning table-top Roleplay... In reality, my vision was to use the actual game itself, along with forum-interaction, as a means of progressing the story. Also, I was thinking about an idea along the lines of this: There would be fifth-teen star systems, which comprise of one star, and many planets. In the beginning, each faction would receive one of these star systems.

58 Replies 84,587 Views

I would like to thank you guys for your posts so far. [quote who="Sinperium" reply="5" id="3077883"]A decent way to hybridize it would be to do the written lore group contribution style like DS and then have scenarios played out in game as part of a fixed timeline and derived from lore. Depending on the outcome of those battles, the lore could be elaborated on as a faux "real-time". So "In the year 234AA, Emperor Carbon declared war on the Ungulate Draaks and during t

58 Replies 84,587 Views

Would anyone be interested in doing some roleplay on Sins? Also, in the long term, would anyone be willingly to form a roleplaying "clan" for this purpose? Your responses will be much appreciated. Update : 2/9/12 Well, just so that people will begin to prep themselves for this project, I have come up with a list of required people to start this thing: (2) Roleplaying Administrators -Used to keep the bal

58 Replies 84,587 Views