Although I do like the idea of reinforced control points because of the currently hurtful simplicity of passing a simple light squad through a thick battery of turrets, I would rather see staged (like DoW) or gradual reinforcement of control points. It would not have much to defend itself, but have enough hp -if left alone long enough- for a mere scout(-ing party) to be unable to capture any control points fast enough, while such attacks would still be perfect for attempting to lure away forc
TheonlyrealBeef
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Personally, I see the middle mouse button as a button that is usually avoided and especially for a default control scheme you will want something easy that even casuals can understand with no problems. Tilting/turning the camera is not something you will do often, so that fits with middle mouse button perfectly for me. I always opt for left-clicking once before right-click dragging, no units selected = no wrong order given. Of course, if you drag to the location you want to give your order to
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