[quote who="GoaFan77" reply="13" id="3180014"] Quoting Paradizan, reply 11I'm not sure if i'm understanding it right. So if you tell a weapon to fire at 1 target at each side, the damage is split to 1/4 dmg per side and the weapon is only doing full dmg if told to just shoot from 1 side? Just the opposite. The number of targets a ship is firing at has absolutely no impact on damage done. If a entity is not using all of its weapons, it can't focus them on other targ
Paradizan
[quote who="Joccaren" reply="12" id="3180012"] Quoting Paradizan, reply 11I'm not sure if i'm understanding it right. So if you tell a weapon to fire at 1 target at each side, the damage is split to 1/4 dmg per side and the weapon is only doing full dmg if told to just shoot from 1 side? Sorry, if my questions seem to be dumb, but i'm completely new to sins modding ^^ Its a little odd, but here's how it works: ... <b
I'm not sure if i'm understanding it right. So if you tell a weapon to fire at 1 target at each side, the damage is split to 1/4 dmg per side and the weapon is only doing full dmg if told to just shoot from 1 side? Sorry, if my questions seem to be dumb, but i'm completely new to sins modding ^^
[quote who="Mystic Angel" reply="6" id="3175444"]I don't understand what the problem is. SOA has all of the ships set to fighter-type movement, so they should be flying around the way you prefer AND firing at multiple targets.[/quote] The problem is that the ships multiply their damage/dps if they are surrounded by enemy targets. Instead i want them to focus on just one target simultaneously, no matter at which side it is located.
Thanks for the reply. Is it possible to fire such ability from various weapon hardpoints depending on the side it is fired?
Thanks for the quick reply. But i would prefer the "one target at a time" solution if possible. I'm playing the Star Trek mod Sacrifice of Angels and i like it when ships move around while firing (looks more trekkish and not that static like in vanilla). I have set 1 max target for every side. It works as long as there is just one target to shoot at, but its shooting at 1 ship per side when there are multiple targets. So there is no way to make it work passive instead of an ability?
Is there a way to restrict the weapon fire of a ship to just one target? When i maximize the targets per side to 1 it works while firing at just one ship, but as soon as there are more than one target, it shoots at one ship per side simultaniously. I want just one target at any given time. (Maybe there is a way to make a 360 ° firing arc for a weapon?) - Thanks in advance :)