Paradizan

Paradizan

Joined Member # 4708368
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[quote who="GoaFan77" reply="13" id="3180014"] Quoting Paradizan, reply 11I'm not sure if i'm understanding it right. So if you tell a weapon to fire at 1 target at each side, the damage is split to 1/4 dmg per side and the weapon is only doing full dmg if told to just shoot from 1 side? Just the opposite. The number of targets a ship is firing at has absolutely no impact on damage done. If a entity is not using all of its weapons, it can't focus them on other targ

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[quote who="Joccaren" reply="12" id="3180012"] Quoting Paradizan, reply 11I'm not sure if i'm understanding it right. So if you tell a weapon to fire at 1 target at each side, the damage is split to 1/4 dmg per side and the weapon is only doing full dmg if told to just shoot from 1 side? Sorry, if my questions seem to be dumb, but i'm completely new to sins modding ^^ Its a little odd, but here's how it works: ... <b

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I'm not sure if i'm understanding it right. So if you tell a weapon to fire at 1 target at each side, the damage is split to 1/4 dmg per side and the weapon is only doing full dmg if told to just shoot from 1 side? Sorry, if my questions seem to be dumb, but i'm completely new to sins modding ^^

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[quote who="Mystic Angel" reply="6" id="3175444"]I don't understand what the problem is. SOA has all of the ships set to fighter-type movement, so they should be flying around the way you prefer AND firing at multiple targets.[/quote] The problem is that the ships multiply their damage/dps if they are surrounded by enemy targets. Instead i want them to focus on just one target simultaneously, no matter at which side it is located.

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Thanks for the quick reply. But i would prefer the "one target at a time" solution if possible. I'm playing the Star Trek mod Sacrifice of Angels and i like it when ships move around while firing (looks more trekkish and not that static like in vanilla). I have set 1 max target for every side. It works as long as there is just one target to shoot at, but its shooting at 1 ship per side when there are multiple targets. So there is no way to make it work passive instead of an ability?

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Is there a way to restrict the weapon fire of a ship to just one target? When i maximize the targets per side to 1 it works while firing at just one ship, but as soon as there are more than one target, it shoots at one ship per side simultaniously. I want just one target at any given time. (Maybe there is a way to make a 360 ° firing arc for a weapon?) - Thanks in advance :)

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