Admiral_Kojan

Admiral_Kojan

Joined Member # 4725006
1 Posts 1 Replies 5,913 Reputation

Hey, all. I've been doing a lot of digging recently trying to figure out how to convert the game's .mesh files to something Blender or 3DS Max can read, but so far I haven't been able to find anything. Anything even remotely relevant to the topic is several years old, and most of the links I find are dead. Has anything come to light in recent years that I have been unable to find? Thank you!

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