Picked up The Last Remnant for 3 bux, thinking of grabbing The Void for even less..
cardinaldirection
All files updated to v1.24 - Fixed annoying hover-up issues, and updated with better support for Ctrl-x cheat: ^Ctrl-x cheat enabled.
Gah! Will have fix for ANY and ALL annoying hover-up issues by tomorrow. Could've sworn I saved that... *mumble*grumble
"HD uEYE - alpha" updated to "Enchanters' uEye - beta": Now in 11 "faction flavors". https://forums.elementalgame.com/445472
OP updated: Now in 11 "faction flavors". 1. "Tarthian Green"^ 2. default 3. "Tan of the Kingdoms" 4. "Altarian Red" 5. "Capitarian Violet" 6. "Gildenian Gold" 7. "Kraxisian Orange" 8. "Magnarian Mauve" 9. "Paridenian Blue" 10. "Umberian Brown" 11. "Yithrilian Gray" Also new in 1.23: Centered
@LightofAbraxis: yes @qwdqq3f: the update I'm packaging now should work in resolutions as small as 1440 pixels wide (definitely 1680). Apologies for the delay, I've actually had this next update ready for a couple days now; what little free time I've had has been sucked into the game Aquaria (how did I miss this one?, it's absolutely beautiful). Teaser, the GUI will be available in 11 "faction flavors":
Happy anniversary. =]
Idea... A. Pioneers no longer settle towns, just outposts. B. Each champion may settle 1 town, which bears their namesake.
[quote who="ElanaAhova" reply="30" id="3377401"] ah, maybe, "42" ?[/quote] Certainly, 42 it is.
[quote who="StevenAus" reply="16" id="3377038"] Good ideas, tjashen.[/quote] +1
[quote who="qwdqq3f" reply="6" id="3375310"] Are you going to fix the attack tooltips (they seem to stack on top of each other)?[/quote] ? [quote who="qwdqq3f" reply="6" id="3375310"]Also you don't use faction power in your screenshots but with it enabled it's a bit wonky, might want to move it up a bit so it doesn't look like this: http://i.imgur.com/mg5FAbS.png[/quote] TLDR: this will be addressed in the next update. The mai
[quote who="Island Dog" reply="21" id="3375991"] Quoting cardinaldirection, reply 11 @SD, do you get more money if I buy this directly from you, (does it matter if I purchase from within Steam)? Purchasing direct is always the best way. [/quote] Thx, done
@SD, do you get more money if I buy this directly from you, (does it matter if I purchase from within Steam)?
percent based / relative positioning / sizing (no plans for any specific resolutions)
[quote who="jonasadolphson" reply="59" id="3374499"]the seed for the RNG should've be taken from the save file so as battles and drops are repeatable[/quote] +1, I actually subscribed to these forums initially just to post a thread on this topic. The subject may not get much light, but it has some strong supportive arguments. [quote who="Rath3130" reply="65" id="3374822"]I think you should disable loading while in a game, unless of course you are playi
[quote who="jonasadolphson" reply="16" id="3374291"] Correct. But a predetermined sequence of turns is sometimes desired; for example it may be desirable to seed the RNG with the same seed after reload. This could be done to ensure a sequence can be repeated if desired and to prevent the most simple form of reload-until-you-get-what-you-want. The hard way to prevent it is to randomize all drops on map creation and keeping it as part of the map save. If I could make
[quote who="jonasadolphson" reply="11" id="3373794"] ...it would be nice to learn what huts can be skipped if you are not in need of certain items.[/quote] ^This is a layer of strategic depth FE could definitely use.
[quote quoting="post"] Anyone else have this feeling/experience? [/quote] YES!!! [e digicons]XO[/e] Resource nodes and monster lairs tend to come in pairs too. Please SD! - can we at least get some word on this?
[quote quoting="post"] Anyway, some might find it interesting. [/quote] Indeed, thank you.
double post, didn't realize i hit quote instead of edit
I actually open with Knowledge quite often, as a general fall-back if I can't tell enough about my immediate surroundings to decide upon something else to start with (leather-working, shard harvesting, etc..). Contrary to popular consensus, I don't care much for the Civics Rush. I like to keep my tax rate at none for as long as possible, so gold can be scarce in the early game.
[quote who="GFireflyE" reply="1" id="3370521"] Would really Really REALLY love it if in your custom faction creation there was a spot//dropdown where you could select the type of landscape you want. [/quote] [e digicons]k1[/e]
I've always wondered why these aren't displayed on the hover-ups for each choice (in the city level up window) - the information is quite important, and relevant to the decision.
Now updated with new battle screen - [quote who="Chainmale" reply="2" id="3368710"] Any chance you could keep an eye on centering the hud..? Consider my Eyefinity res' 5760x1200 on 27" monitors, wich makes the current HUD 6 feet apart. The game looks decent and plays fine but my neck quit workin over time. I don't see much of the date out there unless I have to and
[quote who="Penetang2000" reply="8" id="3369650"] Suggestion: Champions lower than a certain level (5? 10?) should be "Squires" which do not further split the experience when grouped with another Champion or with your Sovereign. [/quote] I like this idea.