cardinaldirection

cardinaldirection

Joined Member # 4827756
9 Posts 280 Replies 16,214 Reputation

@LightofAbraxis: yes @qwdqq3f: the update I'm packaging now should work in resolutions as small as 1440 pixels wide (definitely 1680). Apologies for the delay, I've actually had this next update ready for a couple days now; what little free time I've had has been sucked into the game Aquaria (how did I miss this one?, it's absolutely beautiful). Teaser, the GUI will be available in 11 "faction flavors":

19 Replies 33,712 Views

[quote who="qwdqq3f" reply="6" id="3375310"] Are you going to fix the attack tooltips (they seem to stack on top of each other)?[/quote] ? [quote who="qwdqq3f" reply="6" id="3375310"]Also you don't use faction power in your screenshots but with it enabled it's a bit wonky, might want to move it up a bit so it doesn't look like this: http://i.imgur.com/mg5FAbS.png[/quote] TLDR: this will be addressed in the next update. The mai

19 Replies 33,712 Views

[quote who="jonasadolphson" reply="59" id="3374499"]the seed for the RNG should've be taken from the save file so as battles and drops are repeatable[/quote] +1, I actually subscribed to these forums initially just to post a thread on this topic. The subject may not get much light, but it has some strong supportive arguments. [quote who="Rath3130" reply="65" id="3374822"]I think you should disable loading while in a game, unless of course you are playi

101 Replies 556,503 Views

[quote who="jonasadolphson" reply="16" id="3374291"] Correct. But a predetermined sequence of turns is sometimes desired; for example it may be desirable to seed the RNG with the same seed after reload. This could be done to ensure a sequence can be repeated if desired and to prevent the most simple form of reload-until-you-get-what-you-want. The hard way to prevent it is to randomize all drops on map creation and keeping it as part of the map save. If I could make

23 Replies 33,205 Views

[quote who="jonasadolphson" reply="11" id="3373794"] ...it would be nice to learn what huts can be skipped if you are not in need of certain items.[/quote] ^This is a layer of strategic depth FE could definitely use.

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[quote quoting="post"] Anyone else have this feeling/experience? [/quote] YES!!! [e digicons]XO[/e] Resource nodes and monster lairs tend to come in pairs too. Please SD! - can we at least get some word on this?

23 Replies 33,205 Views

I actually open with Knowledge quite often, as a general fall-back if I can't tell enough about my immediate surroundings to decide upon something else to start with (leather-working, shard harvesting, etc..). Contrary to popular consensus, I don't care much for the Civics Rush. I like to keep my tax rate at none for as long as possible, so gold can be scarce in the early game.

14 Replies 8,294 Views

[quote who="GFireflyE" reply="1" id="3370521"] Would really Really REALLY love it if in your custom faction creation there was a spot//dropdown where you could select the type of landscape you want. [/quote] [e digicons]k1[/e]

9 Replies 9,188 Views

Now updated with new battle screen - [quote who="Chainmale" reply="2" id="3368710"] Any chance you could keep an eye on centering the hud..? Consider my Eyefinity res' 5760x1200 on 27" monitors, wich makes the current HUD 6 feet apart. The game looks decent and plays fine but my neck quit workin over time. I don't see much of the date out there unless I have to and

19 Replies 33,712 Views