crimsongekko

crimsongekko

Joined Member # 4869104
0 Posts 21 Replies 413 Reputation

yeah, Stormworld mod adds some new quests so take a look at that for a start, you could definitely add some good ones. a Wild Hunt quest would be mighty cool for example :D by the way, civ5 has gone a long way since release and with G&K is now very enjoyable. the AI is still a weak point but definitely much better than it used to be. I find it still doesn't have the long lasting appeal of something like FE or FFH though.

12 Replies 32,391 Views

sure there's value, AI benefits a lot from having access to more well designed trained units. Sean added some to his mod and it does make a difference for example. also it could help create more diversity between factions if they all have more unique units.

10 Replies 9,071 Views

this could actually make for a nice DLC imo, a pack that adds new interesting unit designs both the player and AI can use. possibly unique units for each civ as this would be much cooler. this would add variety, expand gameplay choices and also improve the AI as giving them access to well designed units would definitely help them play better.

10 Replies 9,071 Views

[quote who="mormegil" reply="151" id="3275787"] Quoting crimsongekko, reply 7S_Generic_Medium_08 S_Generic_Medium_03 S_Chasms_medium_05 These are all fixed and will be in next patch. [/quote] thank you very much!

209 Replies 663,378 Views

[quote who="Tasunke" reply="95" id="3274942"] Quoting NorsemanViking, reply 85 Most, if not all, of us agree the great singleplayer features should stay also in multiplayer. An example is of course the unit designer. Games like FE don't atract those who want 10-30 min rts multiplay. We want the singleplayer experience but versus humans, or a combination of humans and AI. Yep, this exactly. We know it will be a long game, so we like the sa

209 Replies 663,378 Views

[quote who="Heavenfall" reply="595" id="3273997"] Is this different from an un-modded game? Why wouldn't the sovereign be able to move? [/quote] I thought it was the sovereigns that had to wait 5 turns after getting defeated in battle while the champions only get an injury, I witnessed the opposite so I was wondering.

1,118 Replies 2,464,309 Views

another thing I'd quite enjoy is better graphics for the various terrain, they desperately need to look more diverse imho. plains look just like desert, rugged also doesn't look unique enough. way too much light brown on the map at the moment!

209 Replies 663,378 Views