DatedSandwich

DatedSandwich

Joined Member # 5197039
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Okay then, i'll give it a try. I'll make a new unit stat as well :) I'll update you on how that goes EDIT: You CAN use Unistats as pre-requisite, but I couldn't get it to work in game. Even when I had set the Unitstat for the unit, the item was still not equip-able.

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Trying to increase the stats of the Trolls and Ogres when you have the techs that increase possible group sizes, like the cloaks for the Frost Giants, I should have made that clear XD I'm also wondering if it's possible to have a cloak without an art def, will it just apply the stats without showing on the model or will it cause errors?

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I really like how the Frost Giants are set up in Children of Storm, and I think i'd like to do something similar for the Wildland Units in my Wildland Alliance mod, namely the Trolls and Ogres. I think I could do this using a with a Unitstat as the prerequisite but I have no idea on the format for it. This seems logically how it would work to me but i'm not sure: [code="xml"] UnitStat <b

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I'm trying to make a mod that adds an ability similar to Beast Lord, but that only works on Shrills. I've made a new UnitStat for Shrills and applied it to the existing Shrill enemies in the game, and i've attempted to make the spell only work on Shrills, but I've just guessed at how I would do this, and it currently doesn't work, they always resist. Here's what i've got: [code="xml"]

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Yeah, the nexus servers are being a bit funny at the moment. Otherworldly Allies can be downloaded because it was uploaded before the server errors.

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