Does doing the windows 10 total transformation (the one there is no return from) help.
ForesterSOF
Other constructor3 ships did fine with use 2 modules on one starbase and the last on another. This one had 3 modules on it and after using 2 it did not want to eject giving me only the que eject choice and that one did not do anything. Also I have piled many contructors of all types to a starbase and have ejected them as needed.
I have a constructor with 3 modules on it and used 2 of them. Now I want to eject the ship and use the 1 someplace else but the starbase will not eject or cue eject the ship forcing me to build a starbase module so I can turn.
They still do not show up on the govern screen.
Being in a big game I have many many ships to choose from when upgrading. Is there going to be an upgrade filter like the shipyard filter or maybe put the ships with the same name first.
When the UP pops up I would like to be able to look at what I have as UP treaties and diplomacy stats/reports.
What are the Race logo and picture requierments.
I would guess one could go into the xml and make a custom one then use it for their civ.
Like you had the Battle Viewer crowd. Now there is the Custom Faction crowd.
In one word; options.
The ability to print out the game map on 1,2 or 4 pages for planning when I have large maps with multiple civilizations.
Just like a battle viewer I would like to see the results of my planet invasions.
Map to Print feature. With the addition of larger maps I want to keep track of all that is going on other then writting it all down descriptivly. I would like to be able to save the map then choose to print the whole map or a region. On the print options I would like to zoom in or out so the map covers a 1,2 or 4 page picture so I can print it our and cover it with plexiglass and write notes on it.
I used to be the Alt and flip every planet I saw. Now I can not flip the Yor but they have fliped 2 of my planets so far.
I did. I just want to be able to do it in the starbase screen also.
When in the starbase screen and select a docked ship there is no option to eject it.
Could you put a copy of the SR that show in the diplo trad screen on the screen with the economic info.
Every turn the Vor want peace so part of my turn is saying no. Could there be a check box some where in the diplo to ignore a race.
What size map are you using. Like in previous times the bigger the map the more resources needed. Wonder if eventually they will have to have a scalable requirement for RAM depending on map size.
An easy way to add tactics for a ship could be to add a tactics module when designing the ship. Tm would not be available at first till researched. This way even it the same ships are aginst each other the tactics used could make the difference. Another tweek for advanced users.
I am talking about in conjuction with the Production wheel have a tax slidder. So one is outgo and one is for income.
Simular to adjustying production one could also add a slidder for adjusting tax rate with the default being shat is used now for weekly income.
Sounds like a job for filter man.
My paging file is off so my 16 ram gets used instead. Maybe that is why I am having no problems.
I made an I map and put all civs I could in it and all is going fine. It is just that it has been 3 days and still expanding and skirmishes with the VOR. On another note you may want to add a warning lable for the game that it is adictive and one can loose time or other problems of addicts. Gamblers sue casinos when they loose is what made me think of it.