DARCA1213

DARCA1213

Joined Member # 5851120
62 Posts 1,063 Replies 2,982 Reputation

Way to formal... As for the idea, it might be best to have the ship it orbit of the planet e.i same tile. That way it saves micro management and combat would be automatic when a shipyard is built. However that would make winning very easy as only shipyards can be built. (maybe that should change.) also blockades don't have to be a war thing, they can be for trade reasons and a sort of cold war where the planet is occupied but both sides are not at war. And without making it to com

17 Replies 63,594 Views

What? Then there would be no minors! We are getting 100+ races, we don't need some minors to start colonizing and get killed. Although they might die anyway, what's the point in having minors if they don't stay minors? Maybe a alliance of minors, and one in ten could colonize or do something special but largely I say keep them in there place.

14 Replies 31,367 Views

my AAR, cut off point was 2229 on immense map. All planets are habitable and very fast tech speed. (sorry I don't know the API names so I will just use the race behavior names.) While playing I changed the pussy terrans to kyrnn race behaviorl and they kick ass now, same for the altarian they have three times as many colonies as before. the Arcean are doing REAALYY good, they have alot of developed colonies and are making money on the krynn behavior as well. Iconian

2,020 Replies 6,663,579 Views

Isn't it great we have things we don't need? imagine if FTL travel came in 10 years. We would all have a planet, abuse Earth even more, agree on nothing, and be hunted down by alien species for trying to destroy, take over, mate with, and sell everything! Best we worry about the weather and George jetsons car, or listen to more radio lab. (the program which the link is from. :3

9 Replies 79,102 Views

I am honestly scared to play against the Yor now, or at all. Who knows what monster AI you people will make next! Lol (my games tech trees have more bonuses e.i 10% economics in planetary improvements and other techs. Seems to make the AI want them more.)

2,020 Replies 6,663,579 Views

Yea yea yea, I read all that stuff later, I just hate improvement limits, as was your confusing example. ;) Its a good suggestion in the way you proposed though, and I didn't know I was a known "proponent of modding" :) lol DARCA. a proponent of modding since January 14th, 2013. ;)

15 Replies 31,030 Views

[quote who="DARCA1213" reply="24" id="3506618"] I have found something interesting. https://forums.galciv3.com/459334/page/1/#3506617 amazing actually. [/quote] She stopped LIGHT with crappy equipment and good creativity!!!!!!! :O STOPPED LIGHT!!!

26 Replies 138,559 Views

http://postimg.org/image/il34vjah3/ Disgusting. Yor riuned my game, so i let the ai play agnst it self after 30 turns and it got WAY worse. I let the Ai play against itself to test out some super dread lords and as you can see it was a nightmare. they made 100,000 credits a turn!!! and had weapons way faster than anyone, but didnot declare war on any major races. I played on immence maps, challenging difficulty. Th

2,020 Replies 6,663,579 Views

Imagine it as the first tech on the tech tree...the base of all future technology. Just the possibility of stopping light makes many of Si-Fi's dumbest novels and shows have some realistic properties. (like star trek) There was a discussion about micro black holes on the galciv3 forums and how technology was not there yet. Yet somehow absolute zero atoms rapped in a magnetic field have stopped light thus emulating a black hole in the year 2014! And they are controllable!!!

9 Replies 79,102 Views

http://www.radiolab.org/story/267124-speed/ OMG, its a dream come true, the impossible becomes possible! :) At this rate Sifi won't be anymore, it will be non-fiction! the third story is what I am raving about by the way, I could hardly believe my ears! And checkout some other stories too, you can learn alot about current events and technology before it becomes common knowledge, thus m

9 Replies 79,102 Views

90% of the time I use the mobile version for the site and...aggg. I have to double tap buttons like edit post and quote for them to work, and sometime they just don't want to work and its to bad! Overall its ok though, site still works*. My posts from before I had a avatar still don't have one last time i checked, nor do I think its supposed to happen, as I don't think the site is coded like that. DARCA ;)

34 Replies 128,457 Views

I hate this, and not because it emphasizes population but its sorta boring confusing and meta compared to just building thing with the current standard. I don't think it is fun. Also the current improvement upgrade system needs to be reworked if anything, it takes to long to upgrade to mid/late game improvements and wastes production. DARCA ;)

15 Replies 31,030 Views

No feature lockdown, it makes no sense. Too much is still bringing worked on. Also I am too inexperienced to change the hardcoded data, it would take SD a hour to download the tools like I did and change it (like the AI building to many farms), instead one last plea to anyone who knows dll files and more C++ then me??!?! Its not working out for me. :/ Mabus, that is brilliant!!!!! :) Why not add a cost to mining asteroids? Altarians have to much luck, with the

2,020 Replies 6,663,579 Views

What do you do for a living Gimoy? And charron, so you don't keep asking gilmoy. Here http://hyperphysics.phy-astr.gsu.edu/hbase/hframe.html this is how i learned. :3 DARCA ;- )

26 Replies 138,559 Views