DARCA1213

DARCA1213

Joined Member # 5851120
62 Posts 1,063 Replies 2,982 Reputation

https://forums.galciv3.com/453292/page/1/#3456494 and another dev with a name that beings with a M said something else too. Someone might know what I'm talking about. I'll try to find it before Gaunathor. Lol DARCA. ;)

28 Replies 66,631 Views

Wait. You didn't just do it five times a game, you did five sets of five? Either way, if I want a exact value it takes me about tens seconds at most. in the end it wlll be tweaked to be a round slider that is less sensitive. As we have previously discussed on this forum.

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Lol man. We know it takes more time, It take me ten seconds tops so I don't know where a minute times come from. But really, did you have to go through all that to prove what everyone was already saying. I just find it ironic, I'm still laughing to myself when I think about how you used a stopwatch! I have to go to work tomorrow and I can't get to sleep because I'm laughing. Lol DARCA. ;)

28 Replies 66,631 Views

Anyone feel like listening to my opinion on ideology trees? Good! (#2 is a bit long, but it's worth it :) ) 1. I think some bonus should still be civ wide, even the beginning levels. I think ideologies are like race trait bonuses, they sum up what people/robots are like and believe. So having something limited to a few planets feels like a missed opportunity to give a better understanding on races and ideology via bonuses. 2. I know they are called ideologies now and

76 Replies 186,018 Views

I don't think there should be a penalty at all for planets sending production to star bases within the solar system or about ten tiles. Were are the shipments of materials going if there wasted? A few tiles shouldn't have any penalties. I understand why there are rules. its to prevent building on the other side of the galaxy, but there should be a minimum threshold. I would also like to have the option to still build planets side or modd it, if possible. IMO

63 Replies 6,367 Views

[quote who="ParagonRenegade" reply="4" id="3456546"] I'd like the production wheel to stay, but I would like it to have more friction and be harder to move, which would make being precise much easier.[/quote] That's the Sovereign solution. Have the wheel like sliders. The wheel takes alot of hand, eye concentration with tiny numbers changing fast all stacked upon each other on a small display. It need to be tighter, and many players have said that including

28 Replies 66,631 Views

I am DARCA. My computer is DARCA my last computer was DARKA and I am DARCA. I might even change my middle name to it, because screen names are just as important and are chosen by you. when I was locked out, I was in the MP lobby and the starting tech screen. I couldn't close the game because on icon was shown and it said it was already running when I clicked on the exe again. DARCA. ;)

3 Replies 7,778 Views

That reminds me of one more thing. 1. When the build queue is full and I want to move something from the bottom to the middle, it moves the list to the top and that sucks. In galciv2 I thought that the list slowly went up or down so you could place it where you wanted. Having that back would help save time and patience. DARCA. ;)

76 Replies 186,018 Views