hagmak1

hagmak1

Joined Member # 5963952
1 Posts 4 Replies 77 Reputation

The "Colonizers" ability is way too overpowered with the new construction time of shipyards. You can expand like crazy. I got 600 points in power while the second race only had about 150 really early in the game. After 120 turns I have ~1500 while the second race has ~250

9 Replies 5,588 Views

There are 3 different environmental technologies to research. Manufactoring, research and wealth. When you research for example the wealth technology, your buildings get +1 to their level on every planet. It is the same, as if you have an adjustancy bonus of +1 on a tile and build an improvement next to it. I still don't know, if it only affects tiles you got from terraforming or all tiles on a planet

3 Replies 17,534 Views

[quote who="flymar" reply="11" id="3486849"] Quoting hagmak1, reply 9 The devs already said that they will add a "build nothing" option for the shipyard queue. Despite that, I don't know what is the better option: build a project like research or wealth, or set the production wheel in the govern screen to ze

13 Replies 52,258 Views

5) I think you can salvage ships in the detail ship window wich can either be opened in the window on the lower left side when you select a ship or just by double clicking on the ship itself on the main map. Haven't found a way to do this for starbases or shipyards. Some things I found: All terraforming improvments only work once except ultra terraforming which can be used multiple times. Ist this working as intended? When no tile is left for ultra t

3 Replies 2,817 Views

The devs already said that they will add a "build nothing" option for the shipyard queue. Despite that, I don't know what is the better option: build a project like research or wealth, or set the production wheel in the govern screen to zero for the manufactoring but then you have to remember this planet because it will not automatically update your improvements.

13 Replies 52,258 Views

[quote who="perigrine23" reply="10" id="3457801"] ..., but I have lost a lot of my ability to gain useful info at a glance. [/quote] That's my biggest concern with the new design. I prefer the small planet statistic window on the left side like in Planet Screen Alpha 1, as well as the production queue on the right side.

60 Replies 167,283 Views

Hello everyone, I like the overall design of the screen, but I don't exactly know what to think about the "proposed improvment". I think it gets to easy, if the player doesn't have to think what he should build on a tile. Another thing are "basic" and "advanced" improvments. As soon as you have researched the advanced version of an improvment, the basic version should no longer appear in the improvments list. What do you think about it? &

4 Replies 471 Views

Hello everyone, I haven't played GC2, so I don't know if there is a trick on doing this quicker, but I find it really difficult to see, on which planet I can build ships. It would be nice, if there was a small starport icon besides the planet icon in the colonies overview. Thanks, Hagmak

4 Replies 3,349 Views