Jythier

Jythier

Joined Member # 601808
10 Posts 316 Replies 23,628 Reputation

You may not believe this, GFT, but there are people out there who believe that any faith at all is dumb, and that the people following Jesus or any other person are idiots. There is a certain superiority complex that these people have, because they intrinsically believe that they are automatically better than any person of faith. These people can't accept that to a Christian, prayer isn't just something we do - it's our direct connection to God. While I can

143 Replies 381,124 Views

First play - tutorial crashed to black screen. Second play - Played full tutorial, no problems, then created a sovereign and a kingdom, played five turns, quit. No problems. Third play - Game crashed to black screen. Fourth play - played for 2 hours - game froze.

4 Replies 9,740 Views

[quote who="Kongdej" reply="45" id="3260322"]Quoting Jythier, reply 45I have a hard enough time with computers. Actual humans who can defeat the computers? No thanks! I understand its hard to beat the AI, but with some time you get to learn the tricks of the trade, the AI always tries "the same tactic" (Not entirely true, but there are always some key flaws in the AI). That said, I usually like the multiplayer part for the Coop, even if I have to combat ai or enemy playe

58 Replies 196,606 Views

Neither have I. Phew. Just in case you thought that was an excuse or something.

33 Replies 103,284 Views

Tova, I really appreciate the viewpoint you bring to your blog. With her 'it must be nice' comment what she is proposing is not covering health care for our armed forces and their familes. Considering the sacrifices you must have made, along with your family, I think we're not doing enough.

33 Replies 103,284 Views

Bought it myself to find out. Sovereigns. These guys are characters that have their own skills and personalities. Your leader in GalCiv only represents you during diplomacy, and has no individual skills, while here your sovereign is on the map, has personal skills, can cast spells, and can fight. As such, there's a good bit of creative expression in a sovereign. Yes, I already created my own. He'll probably end up dying horribly. NPC Mon

4 Replies 9,740 Views

I'm finding in the beginning that clearing the land is a completely different experience, as in space there is no land to clear. It's just space. So here, where there are things lurking everywhere, it really gives you something to do to start everything off. In GalCiv, I feel like I'm always pressing 'next turn' and here I feel that I'm doing something every turn - again, this is the beginning of the game. Mid game in GalCiv I'm still just

29 Replies 69,740 Views

I've actually played the game for an amount of time now. Tactical combat appears to be less tactical, more waste of time. Then again, this is a strategy game. The main counter to a SoD has always been multiple smaller stacks that can be in many places doing things you don't want them to, like taking your cities. If you have whatever city your SoD conquered, and the enemy now combines their multiple smaller units that made up several strikes forces to take the

32 Replies 47,096 Views

[quote who="psychoak" reply="19" id="3259573"]I see little room for comparison between the two games.[/quote] They're both turn based strategy games made by Stardock with customizable units that include out-of-planet/city resources that improve your civilization and also outposts/starbases that extend your influence, and minor threats (minor races vs. wilderness) that can be exploited for in-game advantages. So, what are the differences beside

29 Replies 69,740 Views

[quote who="cardinaldirection" reply="8" id="3259504"]Quoting Jythier, reply 3 Why do you say that? Because almost every one of the valid complaints I've read about the game in a review thus far have been related to either the dated graphics or an inadequacy of the engine. Edit: Personally, I find the graphics adequate.[/quote] It's not as good as this other game that came out with a billion bugs gra

35 Replies 86,008 Views

[quote who="Frogboy" reply="15" id="3258700"]Quoting Jythier, reply 9I guess if there's a demo, then I don't need someone to come answer my questions on the differences between FE and GC2! Although I am a bit excited to buy this one now... get in on the ground floor... Is there anything like the Metaverse for this one? GalCiv: Space ships FE: Wizards![/quote] If that's it... bah. I bought it

29 Replies 69,740 Views

[quote who="cardinaldirection" reply="2" id="3259439"]For most of 2012, the art team and game engine team had already moved off of Fallen Enchantress and onto Game X. In all honesty, this is what will probably hurt FE's reviews the most.[/quote] Why do you say that?

35 Replies 86,008 Views

[quote who="sweatyboatman" reply="30" id="3259359"]Quoting nabytek, reply 28 It should be more about magic, more spells. I'm tired of using flame dart or fireball all the time. You said that you want to do sequel of Master of magic!! 3 new spells per level and some more useless in technology tree. I played beta, hoping, waiting and honestly it is far from Master of magic. All races are similar, all human (one with horns ), few different traits, no elf, gnomes, dwarfs.

58 Replies 196,606 Views