You may not believe this, GFT, but there are people out there who believe that any faith at all is dumb, and that the people following Jesus or any other person are idiots. There is a certain superiority complex that these people have, because they intrinsically believe that they are automatically better than any person of faith. These people can't accept that to a Christian, prayer isn't just something we do - it's our direct connection to God. While I can
Jythier
Couple plays later, both ending with me quitting out instead of it crashing. Yay! I'm enjoying it, even though I'm terrible at it.
You don't think 'This rock' applies to the fact that he's the Christ, the Son of God?
Way to get away with calling her 'Mistress'. :D
First play - tutorial crashed to black screen. Second play - Played full tutorial, no problems, then created a sovereign and a kingdom, played five turns, quit. No problems. Third play - Game crashed to black screen. Fourth play - played for 2 hours - game froze.
[quote who="Kongdej" reply="45" id="3260322"]Quoting Jythier, reply 45I have a hard enough time with computers. Actual humans who can defeat the computers? No thanks! I understand its hard to beat the AI, but with some time you get to learn the tricks of the trade, the AI always tries "the same tactic" (Not entirely true, but there are always some key flaws in the AI). That said, I usually like the multiplayer part for the Coop, even if I have to combat ai or enemy playe
There is never a time to NOT post REO Speedwagon.
Neither have I. Phew. Just in case you thought that was an excuse or something.
[quote who="seanw3" reply="18" id="3260494"]I will be handling the quests. I hope you don't mind the princess actually being in another castle. She moves around alot.[/quote] Sorry - your karma is in another thread.
I have a hard enough time with computers. Actual humans who can defeat the computers? No thanks! Playing with actual friends, however, would be fun.
You really should have gotten these into the game - much better graphics.
Tova, I really appreciate the viewpoint you bring to your blog. With her 'it must be nice' comment what she is proposing is not covering health care for our armed forces and their familes. Considering the sacrifices you must have made, along with your family, I think we're not doing enough.
Bought it myself to find out. Sovereigns. These guys are characters that have their own skills and personalities. Your leader in GalCiv only represents you during diplomacy, and has no individual skills, while here your sovereign is on the map, has personal skills, can cast spells, and can fight. As such, there's a good bit of creative expression in a sovereign. Yes, I already created my own. He'll probably end up dying horribly. NPC Mon
I'm finding in the beginning that clearing the land is a completely different experience, as in space there is no land to clear. It's just space. So here, where there are things lurking everywhere, it really gives you something to do to start everything off. In GalCiv, I feel like I'm always pressing 'next turn' and here I feel that I'm doing something every turn - again, this is the beginning of the game. Mid game in GalCiv I'm still just
Well, it's a good thing he said they would melt by 2010, so that we would do something to prevent it. And look, they haven't. So good job, scientist!
I've actually played the game for an amount of time now. Tactical combat appears to be less tactical, more waste of time. Then again, this is a strategy game. The main counter to a SoD has always been multiple smaller stacks that can be in many places doing things you don't want them to, like taking your cities. If you have whatever city your SoD conquered, and the enemy now combines their multiple smaller units that made up several strikes forces to take the
I thought Fallen Enchantress was GC3. :P
[quote who="psychoak" reply="19" id="3259573"]I see little room for comparison between the two games.[/quote] They're both turn based strategy games made by Stardock with customizable units that include out-of-planet/city resources that improve your civilization and also outposts/starbases that extend your influence, and minor threats (minor races vs. wilderness) that can be exploited for in-game advantages. So, what are the differences beside
[quote who="cardinaldirection" reply="8" id="3259504"]Quoting Jythier, reply 3 Why do you say that? Because almost every one of the valid complaints I've read about the game in a review thus far have been related to either the dated graphics or an inadequacy of the engine. Edit: Personally, I find the graphics adequate.[/quote] It's not as good as this other game that came out with a billion bugs gra
[quote who="Frogboy" reply="15" id="3258700"]Quoting Jythier, reply 9I guess if there's a demo, then I don't need someone to come answer my questions on the differences between FE and GC2! Although I am a bit excited to buy this one now... get in on the ground floor... Is there anything like the Metaverse for this one? GalCiv: Space ships FE: Wizards![/quote] If that's it... bah. I bought it
I know of one sale I got from a thread on BoardGameGeek about people who play board games also playing video games... heh. :D Wish I got comissions, but can't have everything!
[quote who="cardinaldirection" reply="2" id="3259439"]For most of 2012, the art team and game engine team had already moved off of Fallen Enchantress and onto Game X. In all honesty, this is what will probably hurt FE's reviews the most.[/quote] Why do you say that?
GFT is sitting somewhere, laughing at us for responding to her at all.
Speaking of Game X, what happened to Society?
[quote who="sweatyboatman" reply="30" id="3259359"]Quoting nabytek, reply 28 It should be more about magic, more spells. I'm tired of using flame dart or fireball all the time. You said that you want to do sequel of Master of magic!! 3 new spells per level and some more useless in technology tree. I played beta, hoping, waiting and honestly it is far from Master of magic. All races are similar, all human (one with horns ), few different traits, no elf, gnomes, dwarfs.