Rumrunner711

Rumrunner711

Joined Member # 607051
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Very cool idea about the Wormhole Science tech, PhantomAceX1, I second that! (Especially wormholes leading to other galaxies! - Imagine the scope of the game! Aw, yeah!) I'd like to see different types of Starbases, like Orbital, System, and Deep Space classifications. Each could have their own specializations. Orbital could be devoted to planetary improvements, while System could be to trade and influence improvements, Deep Space could be centered on espionage, resource gathering, and

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I've found that in a smallish galaxy the anomalies are quite abundant, yet in the huge/gigantic galaxies the anomalies are pretty rare. Makes me wonder if the game spawns equal amounts anomalies for each galaxy size, just with the larger ones they're distributed more? MC

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In one game, I found a cluster of anomalies above a group of planets I wanted to colonize, which pumped up my survey ship +8 hps, +3 attack, +4 defense (or something like that). The Drengin were sending Colony ships to that group of planets and I used my pumped-up Survey Ship to destroy their ships, and took the planets as my own. :) MC

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Planet Details screen has a text bug from too long of a description with no ability to scroll and see the rest of the text. I screencapped it and made a link: (easier to understand this way :)) http://www.fdhjr.net/GC_textBug.gif MC

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