Hello All, Thank you for your suggestions. I was able to submit a ticket and provide the information that will hopefully help in correcting these problems in a future patch. I came off wrong in this thread to start because I was frustrated (especially as this problem has always been present for me). I appreciate the redirection. @BuckGodot - I definitely mentioned my frustration with the eSupport system. I understand the need to appl
sonoyuu
Hello BuckGodot, [quote who="BuckGodot" reply="15" id="3532342"] The problem with the ticket thing is, I THINK , trying to upload too large of a file. Anything over 20 meg or so and I have problems on occasion. I almost never have problems with files under 20 meg in size. I would suggest creating the inital ticket without the Stardock Support Zip file and then upload it once the ticket has been created. Alternatively, open up the zip f
Hello All, [quote who="androshalforc" reply="9" id="3532219"] i wish i could remove karma for this[/quote] Likewise for a comment like that...Maybe you should find out WHY a person is not submitting a ticket first. Don't assume it is just because they are being difficult. The better question, is HOW do you submit tickets when it returns BS
Hello All, I have no plan to submit a ticket as the problem is not on our computers, it is in the code, I don't need personal help, I need to see this problem that affects many players fixed via a patch. Unfortunately there is very bad handling of memory in this game. I noticed it most prominently when I started playing Gal Civ III with a Vid Card that had only 512MB of Vid RAM (GC3 claimed there was less than 384 MB). It was completely unstable on anything more than
Hello Gentlemen, I still found this problem in 0.42 in a game I started in 0.41 however, it was easy to correct using Intrepidation's advice by exiting and reloading the game which did not work for me before the patch. Post patch it worked like a charm on that game, but haven't had a chance to validate it being fixed in 0.42 Unfortunately I can't say if it is an ongoing problem as every game I have started since 0.42 does a CTD when I try to bui
Hello All, Couple of initial things I have noticed in 0.42. 1) First I was playing a game that was started before applying the patch and I could still build starbases. Since starting new games after 0.42 patch was applied, buillding starbases causes a CTD. This has really put a damper on my game as I use starbases to expand my influence so I can reach areas otherwise outside my range. Anyone else noticing this? 2) Was pleasantly surprised to see tha
Hello Raelalt, I think the first paragraph of your most recent response demonstrates valid reason for the "vitriol" in my response without further explanation from me. As for your rejoinder, summing a person's post up as "some complaints" and stating the obvious instead of contributing valid commentary is hardly a reply, and by no means polite. You should also not make assumptions about the wits and capacity of those you do not know; commentary of that nature is immature a
Hello Raelalt, [sarcasm]Thank you for pointing that out. I am sure that most people had no idea GalCiv3 is still in beta. So let's all put tape on our mouths, not mention anything that is broken, and it will be a really successful beta right?[/sarcasm] I acknowledge you are a "Founder", have been involved with the forums for 8 years, and judging by your posts you have contributed similar "complaints", but seriously, do you know what a beta is? <p
Hello All, The first thing they need to do is FIX planetary invasions, which has got to be the most broken part of the game becasue you can't finish the game if there are planets you can't invade. 5 out of the last 8 games I have played I have found one or more planets that would not let me invade. I have no problem with losing an invasion, but to send fully loaded ships to invade and they just sit there when you try to move them on to the planet hex? I
Hello Intrepidation, I appreciate the feedback, but sadly even rebooting my system does not resolve it. I had one instance where I was down to two planets, one for each empire and the autosave had not saved for several hours. Very frustrating when you exit, reboot, and come back to find you had to redo several hours of conquest on the same map @Cralis - Not much else to do when you can't invade your last planet :D
Hello All, On the credits point, in my second game I had a conquest victory but was 10000 credits in the hole (before I figured out the economic system). I also didn't use star bases at all for that game, so for now he has a point. Creidts can be used, but they do not play a pivotal role in this game yet. As for fleets, when you have fully researched logistics you can pair up 6 large hulls, or 8 transports, so logistics are definitely imp
Hello All, I too have experienced this bug. Both times as the Iridians. The first time I could not invade the last Terran or the last planet of the Drengin. I started another Iridian campaign and again I can't invade the last Terran planet. For the next beta update, can we have this fixed, or at least have an alternative to win? I have completed the entire available tech and ideology trees and have a ring of invader fleets poised over the last Terran planet. I am sure you cna
Hello All, This is a great game I am seeing here so far. I have conquered the game with each race so far with essentially defaullts. Some complaints: * I have completed the research branch for huge ships, but there are no huge ships available to purchase. Either the branch should be truncated or the benefits should be there. * I have completed what is available for the ideology trees. Benefits you build that are unlocked in the branches are n