That would be great! I have made this a seperate message since i've seen about 12 other requests for it. -Douglas
Duglis
Douglas :)
Actually I had to delete alot of the events before it would work again. Is there more of an incompatibility with the mod .events now? I didn't have the labour unrest event but i got rid of many events and that fixed it. So..all my events are useless now :( Unless i can reup them and someone can look them over and correct anything that may be flaky? Thanks Frogboy for all your hard work, btw!! :D Douglas
At the first meeting of the up council..my game crashes.. of note: I have not yet obtained the universal translator tech where you can communicate with other races. Could this be a reason for the crash? having a up meeting without the tech to understand what they are saying? here is the .cra file...it's small Stardock SmartException Logging Information ------------------------------------------- OS Version : Windows 98 Video Card : ATI
post it in the bug report section i noticed this too just recently..though i think it is only for colonial events and not random events Doug
#243 by Citizen -/|\- - 4/25/2003 12:08:50 AM I won a game tonight for the first via an Alliance victory, but the Overview text that came up at the end described it as a Cultural Victory -This also happened to me when i won with an alliance victory with 1.02.49..hope it is fixed now :D
some bugs in 1.03.54..i hope i'm not repeating 1. While using the slider on the senate screen to scroll down to see the Fundemanetalist's color and name..the game crashed to the desktop. 2. The first time a colony ship was launched from Earth, i clicked something else before it was loaded with its people..then when i went back to load up the ship..it was gone...vanished without a trace. I read someone else having this problem too. That's al
some bugs in 1.03.54..i hope i'm not repeating 1. While using the slider on the senate screen to scroll down to see the Fundemanetalist's color and name..the game crashed to the desktop. 2. The first time a colony ship was launched from Earth, i clicked something else before it was loaded with its people..then when i went back to load up the ship..it was gone...vanished without a trace. I read someone else having this problem too. That's al
1 Being able to adjust the frequency of events and UP meetings at the start of the game :) 2 A History summary text file at the end of the game about your empire like Civilization 1 had. ALSO- Maybe more races to select from select 5 from 10..etc
1 Being able to adjust the frequency of events and UP meetings at the start of the game :) 2 A History summary text file at the end of the game about your empire like Civilization 1 had. ALSO- Maybe more races to select from select 5 from 10..etc
Hey has the pack been updated yet? :D Doug
know if this has been fixed?
what if i have a and b but c never pops up? how long does c take to pop up? Did my -1100 bc have something to do with me not winning culturally with my 95 % value for 40 turns :) Doug
I would click Break Alliance and nothing would happen. Frustrating :) Douglas p.s. i hope that is fixed now!
Because in my last game i was -1100 without a war and 95 % cultural influence..but i never got a cultrual victory.
final bump
LDI, lol! I've done that too!
well almost everyone. :) but they keep staying friendly despite me giving them free ships and other tech goodies. When in the game or what triggers someone to become close with you...a barrage of small gifts? a big huge package of gifts? Another Tech? wha? Help! I've played 6 games and have never gotten an ally. Doug
Just built one. And i got a notice a turn later that the Arcaens found something that will eventually make them conquerers of the galaxy and to get them now before they get too powerful. however, they are far away..and the terror star moves only 1 space. q: what does the terror star actually do? does it cost alot to actually use it? or does it fire freely like ships? Does it affect your good/evil or morale? other relations with other empires? q
Just built one. And i got a notice a turn later that the Arcaens found something that will eventually make them conquerers of the galaxy and to get them now before they get too powerful. however, they are far away..and the terror star moves only 1 space. q: what does the terror star actually do? does it cost alot to actually use it? or does it fire freely like ships? Does it affect your good/evil or morale? other relations with other empires? q
No..i found him on a web page that have misc alien jpgs Doug sorry :(
download more evnets from the library. Also ask the developers for a setup option to allow you to adjust the frequencny of events and up meetings to take place
i always post before the flood of morning messages puts mine waaaaaaay down heh
I heard they did't have time for the history..and that there was bug troubles with the trade embargo option in the beta testing Doug
Just requesting if you can or might want to put the trade embargos back in the game. That sounds excellent and would be most beneficial in many games. Also the history summary that civilization 1 had..that you were thinking about...a little summary of your game race history..would be nice to print out. just requests. do what you will. Thanks! Douglas