Duglis

Duglis

Joined Member # 619892
1 Posts 0 Replies 243 Reputation

Because when you obtain a trade good from another race, your civilization will get the benefits from that trade good (morale etc) It would be good to see what trade goods are helping your civilization like you see planetary improvements do etc. Something like Trade Goods obtained from other Civilizations: Aphrodesiac (+ 10 to our Civilization's morale) Diplomatic Translators (etc etc) Trade Goods founded by our Civilization: Exotic Alloys (+ _

21 Replies 1,097 Views

[quote]This is what i'd really like1. PRE GAME FREQUENCY SETTING FOR RANDOM EVENTS.2. PRE GAME FREQUENCY/BETTER ODDS SETTING FOR SPACE MONSTERS.3. MINOR ALIENS USING LOGOS 10-16 instead of the default image. (Good for when you make little alien race mods in place of the logos)4. TRADE EMBARGO5. HISTORY SUMMARY OF YOUR RACE much like in Civilization 1 -the end print out6. MAKE DESTABILIZATION and ESPECIALLY ESPIONAGE more flavorful. Have exciting things happen with advanced espionage! 7. HAVE 2 M

529 Replies 28,214 Views

Hey..here's what you do..i found it helps... get the galciv writer and make 3-5 big event files that each include 5-7 events within each one. Having only 4-6 .event files in the folder like corevents.event bonusevents.event extra1.event extra2.event extra3.event and extra4.event will make events happen at more much more normal rate. Don't ask me why. If you can't ...provide me your email and i'll send you all my events in just 4-5 .event f

2 Replies 199 Views

everyone? If you are allied with all the existing major civilizations, then the game should end. check again..make sure you haven't gone to war with one of them due to an alliance you have with some other major power. If so...eliminate them and you'll win. -Doug

5 Replies 275 Views