Twohawks

Twohawks

Joined Member # 631272
0 Posts 104 Replies 385 Reputation

[quote who="bllevinson" reply="32" id="2719996"] Quoting Twohawks, reply 31 Quoting Mtn_Man, reply 28I assume when Brad says "midday" that his point of reference is Eastern Standard Time (US) since Stardock is located in Michigan, is this correct? Yes Stardock is in MI.. as am I muwhah hah ... I will sneak into the building tonight and ninja the game ! Get me a copy while you are in there and i will cover your bail money...rofl![/quote] your on! <

81 Replies 69,151 Views

[quote who="phazonfreak" reply="1" id="2720009"]Judging by the lates Beta videos out there, the corpses disappear right after the unit is killed of. It might be different in the day-0 version, but I wouldn't count on it. Blood and gore is not the realm of Elemental.[/quote] well i wager in the end it has more to do with P.C. resource management then anything else heh heh...

6 Replies 5,219 Views

[quote who="Frogboy" reply="41" id="2720006"] Quoting Fading_Suns, reply 29Argh! The wait is killing me! I want to play! What happens if an enemy sovereign is killed in your territory? I'd imagine that they wouldn't escape that easily, but what happens to their kingdom? Does control fall to their children, or does it become a neutral kingdom? They would die and their faction would be inherited by someone else.[/quote] &nbs

87 Replies 159,387 Views

[quote who="charon2112" reply="38" id="2719999"]can I just ask one thing? Are these the final graphics...?[/quote] What we are seeing now, if not final are very near it.. they chose an artistic style based on Alphonse Mucha works, you can read more in a interviewe with Stardock's Scott Tykoski from Aug of 2009 on ign http://pc.ign.com/articles/101/1019369p1.html there has been other discussion both on these

87 Replies 159,387 Views

[quote who="Mtn_Man" reply="28" id="2719980"]I assume when Brad says "midday" that his point of reference is Eastern Standard Time (US) since Stardock is located in Michigan, is this correct?[/quote] Yes Stardock is in MI.. as am I muwhah hah ... I will sneak into the building tonight and ninja the game !

81 Replies 69,151 Views

[quote]I don't hope this has been continued on at all. Entire cities just magically disappearing? I'd like to see each city turned into a minor faction.[/quote] hmm very good point.. I fully support the cities going neutral then.. I just think sovereign death should be same for AI and player alike... but I do understand that we cant always get what we like because the AI is not able to deal with some concepts....

87 Replies 159,387 Views

[quote who="AND04" reply="23" id="2719954"]hmm, i pre-ordered like when they first anounced it - and beta tested the game - after buying a 2nd copy + upgrade to limited a while ago it stopped showing up in impulse though... hmm - any thoughts on if it will show up again in time for the early download? btw is it correct that i only see 1 elemental serial registered to my acc allthough i bought 2?[/quote] send email to sales@stard

81 Replies 69,151 Views

when you level you can spend a point in any of the stats essence is one of these.. the only 2 remaining ways to lose essence is to die or imbue essence at least that is the case in beta 4.. (unless i missed something in my hours of testing b4 heh heh)

14 Replies 8,107 Views

[quote who="Frogboy" reply="5" id="2719861"]Tomorrow. Beta testers get it early tomorrow, Pre-orders get it midday tomorrow. Everyone else Tuesday.[/quote] from this thread.

16 Replies 14,068 Views

[quote who="phazonfreak" reply="3" id="2719854"]yes, imbue them with your essence or recruit them.[/quote] you can only imbue a hero unit (like janusk or any of the other wandering adventures you might recruit) I believe with children at least your direct children will be casters .. not sure about grand kids heh heh...

14 Replies 8,107 Views

[quote who="Storm" reply="2" id="2719432"]In posts discussing this with Brad last evening, he said the Campaign took him about 6 hours. so he would expect it to take us 8-10 hours and that it was indeed designed to give you a feel of the game and how it runs. I hesitate to call it a tutorial as he didn't call it that nor have I played it, but I certainly got the impression it was the place to start. [/quote] Yup it does indeed...

3 Replies 2,769 Views

see i believe that when everyone has the same chance to find the demon slaying sword that is balance.. however I do understand the difference between my interpretation and what most people mean when they say balance.. tis why I support options/custom servers in mp so that a group of folks can all play by certain rules so they get the experience they want.. I really do want to see a strong version of MP with tactical battles for this game.. But I understand that wil

6 Replies 3,567 Views

[quote who="Mtn_Man" reply="53" id="2719469"] Quoting lackoo1111, reply 528 hours only ? That's too short for a TBS . It'd be short if that's the only mode that the game offered, but the real game is the "sandbox" mode.[/quote] indeed as Brad mention in a post some where current campaign is designed to get folks into the game and help them understand the world and mechanics.. Its a tutorial with out being a tutorial heh heh.. Now I am excited about what future campai

57 Replies 32,855 Views

[quote]Nope. They changed it.[/quote] Storm is correct as I posted above [quote]that video in part is not valid any more. we no longer use essence to found a city.. we can found the first one for free the rest require a pioneer unless you concur a city.. I also believe if you loose all cities you regain the ability to found a city again with sovereign but i might be wrong in this..[/quote] in fact its easier to get essence now (when you in crease it during level up in

35 Replies 18,202 Views

[quote who="TheProgress" reply="14" id="2719278"] Quoting Raven X, reply 8 I'm here by Drafting you for work on the Dragonlance Mod. Report for duty soldier!!! Hmm, Dragonlance you say? Perhaps.. I had plans to expand diplomacy, re-balance units, re-work the basic unit stats (str, int, con, etc), change how economies worked, add a paper-doll inventory / equipment system similar to Diablo 3 and (if possible) create a "treachery" mod allowing heroes, wives and dynasty

28 Replies 20,203 Views

[quote who="Storm" reply="45" id="2719200"] The campaign tools you guys will be using are way way way better than they were when we made the campaign. The trigger system is mature now for instance. I'm eager to get my hands on it and start working. With Tiles and things we create for campaigns, will these automatically be allowed into random maps or can we restrict them to the campaign only?[/quote] <a href="https://forums.elementalgam

57 Replies 32,855 Views

I love the posibility of additional (I am going to call them modules) modules / campaigns both retail and non... this gives us as users the ability to make and trade them.. Can you imagine what a kind of a module a Stardock staffer or seasoned fantasy write could do given time? he is an interesting question how long/many man hours did it take to make the campaign?

57 Replies 32,855 Views

[quote who="Raven X" reply="19" id="2718965"] Quoting Twohawks, reply 4Hey RavenX my friend does your wife know you want a harem She sure does As along as she gets to be the "Queen" she's happy. I'm a lucky man. [/quote] heh heh indeed you are sir... indeed you are... [e digicons]:w00t:[/e]

24 Replies 86,770 Views