Twohawks

Twohawks

Joined Member # 631272
0 Posts 104 Replies 385 Reputation

When I advance my turn. End turn once no problem, end turn again and game crashes to desktop with the notify Microsoft window up.. I have repeated this several times.. Here are appropriate files debug.err: http://dl.dropbox.com/u/8792236/crash_070610/debug.err memory dump: no file created for this crash last one created was from crash one hour before... dxdiag: <a href="htt

0 Replies 622 Views

See while I understand the logic of whats being said here since all have access to it I do not see it as a big issue trying to always use diagonal path means having to move 1 spot at a time and that level of managing movement takes time.. dont get me wrong I think hexes are the way to go.. I just do not see it as a big issue.. but heck that's just my 2cents worth and that won't even buy ya a cup of coffee..

11 Replies 7,863 Views

this crash occurs when i try to cast burn.. i have tried it with sovereign in and out of stack.. the one time i managed to get spell to cast with no crash i have to move out of stack and then zoom out to cloth map... side note during casting the animation shows me throwing my bow at target LOL debug.err file http://dl.dropbox.com/u/8792236/debug.err dxdiag http:

0 Replies 490 Views

[quote who="Myles" reply="1" id="2671888"]Last I check there was a raze building button on the same screen that you built other buildings. I'm pretty sure it was always the last one available(not grayed out).[/quote] Its there it looks like a shovel.. however it frequently give the can demolish because your city would not be continuous

3 Replies 2,025 Views

[quote who="Pantasd" reply="5" id="2671853"]but you can gain essence when you lvl up[/quote] yes you can but the point you used to revive the land (its only one in this build) is still lost... I agree this is way to restrictive on those wanting to be casters.. as was already suggested essence replaced over time.. possible suggestions: allow conversion of shards to replace lost essence in say a 250 to 1 ratio (or more) have spells that use essence have a 1

15 Replies 7,176 Views

awesome.. that is one thing I am sure I am not alone in wanting to see.. some monsters with team / pack mentality where the will attack on creatures of other packs / types and some that are just down right uncivilized and will eat anything heh heh.. toss in your earlier creatures can spawn from lair / home turf areas and wowie zowie awesome sauce...

80 Replies 301,659 Views

I must agree.. these types of random traits (should be limited to 1 or 2 max) would further make cities feel different and organic.. (this coming from some one who lives near the motor city a name with proud connotations to folks around here..)

16 Replies 21,154 Views

the idea has merit.. as i see it the spells that are effected by shards should have a base none shard spell set (some or one spells not needing shards.. for example: summoning: summon familiar as no shard required.. combat: arcane bolt no shard . fire, ice,earth etc bolt 1 shard .. then aoe versions of the spell ie fire ball 2 or 3.. just a quick few suggestions on how it could work..

54 Replies 31,705 Views

[quote]And lastly, Fisheries are going to go away. Those are only in there to test the ability to require buildings being on a beach tile.[/quote]I don't think doing away with fisheries is a good idea.. however these tiles need you typical limiter most food production has i.e. perhaps a tile near a beach that has school of fish (or even a lake or river fish spawn tile) then make the as likely on a "beach/river tile" as wild game or fertile land is. this would keep with

119 Replies 266,621 Views

pretty much what i expectged and I pm'ed kyro (because as I submitted my last post forum went boom heh heh) and this is what he had to say... [quote]Preordering on the elemental website is the same thing as doing it through Impulse. Just be patient for Beta 3 to begin[/quote] so its all good.

12 Replies 5,023 Views

I would have to say that I am not looking forward to the "inevitable sound of music" mod for that matter... It would be hard to say what mods i may or may not want to play.. I could say I would not play a civil war mod as I prefer fantasy / futuristic type strategy games.. but with out taking a hard look at just what was in fact in the mod its not really a sure deal breaker for me... good work is good work. perhaps, for me at least the safest thing to sa

42 Replies 137,280 Views