Is there any feedback as to why morale is what it is on a planet? Does it give any feedback as to why they are upset? Just curious if I am missing something. It would be nice to know when you have 75% then it's 54% why it dropped.
HercMighty
Yes, I bought the upgrade and like what they have done. When they posted the message that they were going to be releasing it they named a few things off the top of his head what they were going to do. Was just curious if there are any other big planned changes that will be added with this expansion?
Can you provide us anything that is planned for the near future? What your working on? After the MOO3 debacle this game and the forums is very nice. Wish I would have found this game earlier.
This will need a lot of thought but the basics would be: You would be able to colonize planets in another civilazations system. (share a system) You would then be able to try to take over the system by: 1. Influence during peace (grass is greener on the otherside we are defecting and joining you) (Bonusus such as a trade bonus for both sides or other such things to make a shared system desirable so war is not automatically declared) 2. War. Civiliza
If war was declared the two sets of ships would duke it out. Whichever took the most losses would then automatically then retreat out of the system. It would then be nice to have ground combat (or does it? I have only been playing for a week now and have had many start overs but I am getting the hang of it) and you could then invade the planet, or blockade the system and starve them out then take them over or by the planets giving up and surrendering or dying off. There are a few holes left
It just beeped at me and the ship did not move, there was one system left a 15.
Example: Yor colonize a planet in Habal A 18. There is a 17, 16, 15 left to be colonized. Can the humans colonize one of these? Okay I found you can't. So does my suggestion above for an expansion make sense? Or is it not feasible? [Message Edited]
Once a Civilization colonizes a planet in a system can you not then colonize one of the other planets that they have not colonized in that system? If this is the case, I would recommend as an expansion type change. The civilation who first colonizes the system gets credit for owning it, but if you then backfill for them and produce enough influence it would be another way to take over another system without fighting it out. Maybe someone could point out the error of my ways here of why this w
Thank you. I will have to check this out (wife's making me clean (:( )
When a trade route is established is there a ship that you can actually see on the map or is it done behind the scenes? I ask becuase I have spent espionage points on an empire and I know where their trade routes are. I read in the manual that you can disrupt their economy if you can stop or hinder their trade route. I am a little confused on what you are supposed to do. Do you look for the ships and attack them, or just put ships along the route? Thanks.