Bill Farrar

Bill Farrar

Joined Member # 634738
7 Posts 10 Replies 1,087 Reputation

I am not sure if this is a bug or not. I have had times where I have killed a monster army only to find another army on the same spot. I than have to fight that army. ther can be 4 or 5 armies stacked on the smae spot.

3 Replies 4,304 Views

Is there some sort of limit as to what equipment a henchman may have? If I try to trade a better weapon to my henchman then what they start with, it just vanishes. Not refuses the trade, it just goes poof. Very upsetting to lose my magic weapon of death and destruction(tm) that way.

1 Replies 3,381 Views

I saw that Kraxis only had two cities and decided to take him out. His lands made an ugly bulge in my border [e digicons]:grin:[/e] His first army had Kraxis, 2 heros and 3 Spikes of Kraxis. After a tough fight I beat and am ready to start the blitzkreig. However here comes 2 more armies, all full of militia. So far I have fought about 10 armies of nothing but militia, with an occasional hero to lead them. He has apparrently spent the whole gam

0 Replies 2,339 Views

To found a city you need to be on a spot that has grain. For the life of me, I can't find out you tell where grain is. So I have been putting outposts everywhere, which works, but the AIs have been calling me puny, because I have only one city. So how do you tell where grain is? And essence for that matter.

3 Replies 4,084 Views

I have found a couple of bugs, one major one minor. The major one is that at after learning recruiting, I cannot recruit level 5 heros, because it says I need to learn recruiting! The minor one is that I had Capitar tell me they were doing better than me because they had -1610612736 guilder and I had zero. Which was also wrong because I had 69 at the time. It looks like Capitar is doing some massive deficit spending.

0 Replies 1,308 Views

I am not sure if this counts as a bug, but if a city is filled to its limit with defenders, you can't move units through it. You either have to move everone out move your army through and move them back, or teleport past. This is a real problem when you have built your city to block enemy movement. You also block your own movement.

0 Replies 3,252 Views

Figured it out. If you get this screen press control and tab. On the window that comes up press login and login to the game with your current ID and password. Then restart the game and you dhould be OK.

9 Replies 7,282 Views

[quote who="Shalkto" reply="7" id="3064600"]did you try running it with the suggested parameters? [/quote] HOW do you run it with those parameters? I have never had the game ask for ID or password.

9 Replies 7,282 Views

I went and deleted FE from my hard drive and then reinstalled it and I still get that message. Which is strange because it worked just fine for the first couple of days. Well, hopefully the problem will be fixed with an update. This has been the only real problem I have had with the game.

9 Replies 7,282 Views

I see for several pieces of equipment, that it improves your spell mastery. Does anyone know what spell mastery actually does? I can't find it mentioned anywhere.

1 Replies 4,960 Views

[quote who="Ratatosk7" reply="6" id="2845739"]Posted this in a few beta changelogs already. Hopefully someone is working on it but it might be pushed back to 1.2. Honestly there are much higher priority things that need to be taken care of before the countless smaller bugs are worked on. [/quote] Iagree that it is a minor bug, since it has no affect on gameplay. I just mentioned it because I was wondering if something was wrong with my video card.

9 Replies 5,334 Views

Has anyone else noticed that after you you enter a ruin or hut or whatever and it disappeares, there is a glowing spot left on the ground where it was? Some sort of magical radiation residue maybe? If you hang around it too long maybe your kids will be born with 2 heads and shoot laser beams from their eyes. Which would be kind of cool actually.[e digicons]:grin:[/e]

9 Replies 5,334 Views

Has anyone else been having a problem with long waits between turns with the latest patches. It is getting to be as bad as Civ4. Hit end turn and wait 30 seconds before you get the next turn. I thought the multithreading was supposed to end that problem.

4 Replies 3,777 Views

[quote quoting="post"]This is what I notice still, some of this is simply my thoughts, couple are still outstanding bugs. Game is getting a lot better! *Having early quest spawn there completion points to close to enemy territory create a situation where if the AI territory expands you are forced to go to war with them to complete the quest. This goes also for the starting Hut to start the quests in the early game. [/quote] You can also do a diplomatic agre

30 Replies 111,793 Views